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by
Mythic Entertainment
Member
Reviews: Review
Dark Age of Camelot Yourself!
Pros
• realm versus realm (RvR) combat
continues to shine
• solid graphics that continue to
improve significantly
• constantly adds new content and
features
• huge selection of classes and races
• great premise by being based on
different myths and lore
Cons
• not
enough ability to change characters
• classes are too frequently altered
• separate realms and separate
servers make its harder to form solid communities
The Bottom
Line - Solid MMORPG that relies on its
RvR concept to continually attract new gamers.
Link: Official
Site
Review
Make no mistake
about it, DAoC has been one of the most popular
and critically acclaimed MMORPGs over the last
couple of years for a reason. That reason? The
game has the same basic structure of Everquest,
but it has gone beyond Everquest and created a
hook that few other MMORPGs have. Instead of
wondering what you will do when your character
reaches its level cap, you have the opportunity to
take your well-honed character against other high
level characters of the two competing realms. This
dominant feature of the game provides endless
replay value as you learn that you might not be as
strong or as tough as you thought you were. In
other words, you essentially have two games in
one.
Besides that
obvious feature, Dark Age of Camelot also stands
out as a well-executed MMORPG. Not only is it
great to look at, but it also allows for varying
gaming styles. Unlike Asheron's Call 2 (AC2) where
you are pretty much regulated to missile weapons
or magic, DAoC allows players to create strong
melee characters along with missile and magic
reliant ones. Two examples of strong melee classes
are the savage and the berserker, although both
have been toned down.
Furthermore, DAoC
does not have a very high learning curve. You can
pick up on what is going on very quickly because
the towns have plenty of people to ask questions
and the helpful monster color system. Want to
attack a certain monster but not sure if it is too
tough for you or not? That is not a problem here
because each monster has its name highlighted in a
certain color. Grey, green, and blue monsters mean
that they are below your level and should be easy
to kill. Yellow monsters are the same level as you
(or close to it) while orange monsters are a
little above you. Definitely do not attack any red
or purple monsters on your own or they will hand
you back your head in short order.
All that said,
there is not much downside to this game. The only
real problem with DAoC is that your characters do
not have the flexibility that other MMORPGs like
AC2 have. When the developers rebalance a class,
you are essentially stuck in the same class with
the same skills. For example, Mythic recently
altered the aforementioned savage because people
had been complaining that savages were too strong.
Ok fine, but give me the option to change my class
immediately if you decide to dramatically alter my
class. Instead, players were only given a puny
single line respec (only available at certain
levels).
Casting that one
little beef aside, DAoC remains a great MMORPG for
both MMORPG veterans and newbies. Veterans have a
new frontier to explore with RvR, while newbies
should catch onto the game quickly. Add in the
fact that Mythic continues to add features and
content with expansion packs like the Trials of
Atlantis and you have one of the premier MMORPGs
in the genre.
Game Ogre's
Rating (out of 10):
8.75

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