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World of Warcraft vs. Dungeons & Dragons Online Results

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Posted 12-20-2010 at 01:15 AM by ogreman

GameOgre.com is proud to bring you the results from the ninth match in our MMORPG Showdown 5, World of Warcraft verses Dungeons and Dragons Online. Which game will be left standing when the smoke clears? We’ll get to the answer after a quick rundown of the combatants.
Warcraft: Blizzard’s World of Warcraft is currently the world’s most popular MMORPG, with official citation from the Guinness Book of World Records and over 12 million subscribers. Players must purchased both a copy of the game and pay a monthly subscription fee, not to mention the cost of buying each new expansion. Gamers are given the option to play in the 3rd or 1st person, with a tool bar on screen for mapping abilities.

Each character you make is required to choose between two sides, either Horde or Alliance, that will determine the kinds of interactions you’ll have with other players and what race you can play. Depending on whose side your on you’ll have the option of humans, elves, orcs, trolls, and the other classic denizens of fantasy lore. All in all there are ten character classes to choose from.

WoW allows players to play the game however they want. Characters can pick two professions out of ten that flesh out their character and can be leveled up. They can meet and chat with other players. And most importantly, they can go on quests searching for blood, glory, and treasure. It’s during these quests that the game’s story unfolds, revealing new territories and equipment. Whether you choose to quest solo or as part of a guild is up to you, however many of the games major enemies and quests are designed specifically for approaching with a group.

The graphics are beautiful and the mythology of the world of Azeroth is deep. On December 7th of this year the game’s latest expansion “Cataclysm” was released, leading to a massive overhaul of the games environments. “Cataclysm” also expanded the game’s level cap to 85 and brought with it 3500 new quests for players.
Dungeons and Dragons Online: MMO. Players get quests from NPCs. Dungeons and Dragons Online is free to play, with subscription and micro transaction options available for players willing to pay for them. Subscribers get special rewards every month for their fee. The game is played from the 3rd person, with a similar toolbar and ability mapping system as WoW.

Your characters build experience by finishing quests. While killing monsters and finding treasure adds to your experience reward they’re not the main source. New quests are unlocked as your character progresses. Like most MMORPGs DDO rewards players who quest with groups but the difficulty scales itself for players who choose to go solo depending on the difficulty chosen.
Each quest is listed by difficulty, length and appropriate character level. If a character is more than 3 levels below a quests base level they are unable to play that quest until they level up. In keeping with classic pen and paper D&D tradition each adventure is narrated by a Dungeon Master who informs players of important details regarding their quest.

Players have the choice of eight races: Humans, Dwarves, Elves, Drow, Halflins, and Half Elf and Orcs. There are 11 further playable classes. These classes do not share the race restrictions classes in WoW suffer from. Characters choose an alignment that guides their path through the game, however currently they can only play as good, neutral, or chaotic characters. You’ll have to stick with the pen and paper game to play an evil alignment.

Updates are free for the game with the latest coming this past August.

Similarities/Differences: Both games provide players with a deep world full of quests and monsters to kill. Featuring great graphics, each one makes it easy for players to get lost in a sea of adventure.
However they are different styles of MMORPG. World of Warcraft features a massive world where in theory everyone who is playing at any moment could run into anyone else who is playing. Dungeons and Dragons Online on the other hand allows players to play in private instances, with each party being the only one in their given dungeon. There are opportunities to socialize in community areas but not on the same in game level as WoW. There’s also the simple fact that each of these games have vastly different costs. One can be played for free if the gamer so wishes while the other features at bare minimum a 30 dollar buy in before getting started.

Why one game won and one game lost: With a 7.20 rating World of Warcraft is the winner of this battle and the reason is pretty clear. For your money you’re getting access to a massive world that allows you to interact with and play with a host of strangers and friends alike. And with a user base in the millions you’re always going to find someone to play with. Ultimately for many players it came down to PvP instead of PvE. Dungeons and Dragons had some passionate players, just not enough to put it over the top this round.

What the readers thought:

Reviews for World of Warcraft:

Post Date: 13:52 12-12-2010
Rating: 1
Author: Catica
Comment: Hated it. My toon looked like an over-weight mutant midget. Can’t say I found any of the classes to my liking. The graphics were too simple and I found it had the same boring quest stuff that's in 500 billion other MMORPGs. I have now tried it twice in my life. Once a few years ago and then again recently hoping it had changed from the first time I played it, but no I still couldn’t get into it at all. I could never imagine paying to play WoW on a regular basis. Seems like maybe it’s a good starting MMORPG for people just getting into MMO's but once they get some playtime under their belt, they should definitely be looking for something better to play.


Post Date: 01:54 13-12-2010
Rating: 10
Author: logen9
Comment: 12 million people and another huge expansion makes it easy for WoW.


Post Date: 15:26 11-12-2010
Rating: 10
Author: Julein
Comment: Best game on the market by far. Out does every game population wise, even with the monthly fee. New patchs come out every month. It’s a great game with great PvP, great dungeons. Over all great game.


Reviews for Dungeons and Dragons Online:

Post Date: 04:18 15-12-2010
Rating: 3
Author: Webber
Comment: How can anybody put DDO over WoW??? DDO improved after going f2p but it was not enough to make it as popular as WoW was it?


Post Date: 13:46 12-12-2010
Rating: 10
Author: Catica
Comment: Great game, with the best dungeons I ever seen. Great graphics with a great story. I have never played any other game that has held my interest as long as DDO has. Not to mention it is now even FREE to play!


Post Date: 15:28 11-12-2010
Rating: 7
Author: Julein

Comment: Pros
HQ graphics, great PvE, Group Based.

Cons:Very limited PvP.
This game has the best PvE I have ever played but PvP is a major part of the game for me.


The Voting

WoW received a review score of 7.2
DDO received a review score of 6.83

The Result

World of Warcraft Wins!
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Comments

  1. Old Comment
    Julein's Avatar
    woooooh i like both but wow is the best
    permalink
    Posted 12-20-2010 at 12:45 PM by Julein Julein is offline
  2. Old Comment
    dude to me ive never tried the games but i have seen them but i would say ddo would be best cuz wow has to much witch craft and its just like the rest of the mmo's. i would recommend ddo but my best recommendation would be runescape. its a browser mmo with no downloads required its free except for the members feature and has an eent thats super fun going on rite now
    permalink
    Posted 12-20-2010 at 05:16 PM by awesumjandro
  3. Old Comment
    I'd say DDO lost not because of actual game play but rather because you simply run out of stuff to do and often can't find players to play with. In terms of PVE, DDO is by far the most entertaining game I've played and the only game where if I play a thief type character I find my skills needed and taxed like a thief. That is the thing with DDO, when you play it you actually get the pen and paper type feel where you are of a specific race and class and have such advantages and disadvantages and perform your own role and are needed for that role while all your points are important and will affect how the instances play out.

    DDO loses a lot of points by not having many end game things to do, no real PvP (sure there are brawls in bars but that is very lacking) and not much to do after you finish your adventures.

    On the other hand WoW is huge, has tons of people to play with, and to many is simply tediously boring without the same type of PVE play that DDO has.

    I also find that the instanced dungeons of DDO enables you to communicate with and get to know those in the instances way better than in non instances, you rely upon those people and work together cause your the group is what you have to work with. Unforetunately, those who know their way around the dungeons extremely well cause they have done them time and time again tend to get flustered with those who don't and cause the adventures are instanced and for groups at the upper levels all the adventuring fun is taken out of it as those who have done it already knows where everything is and how to best do everything.
    permalink
    Posted 12-28-2010 at 02:47 PM by seasnake seasnake is offline
 

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