Tricky Trio
Posted 10-27-2009 at 11:28 AM by quinn
This guide I am doing 3 accessories...the Ogre Mask, Gaurd Mask, and Jack - o - Tricks
First off, my favorite, Ogre Mask:

xx does a strong two hits, knocking even a heavy enemy up into the air.
xc, instead of guarding, does a move that interrupts attacks, not doing any damage.
Quinn's Tip: Try this combo, xx - xc - xx - xc.
Dash X - Punch the enemy and throw them in the air
Jump X X - Kick them, and throw them into the air, just like X - X.
C C C - A pretty normal kick attack

Dash C-C- Kick and throw the enemy up into the air. After the first c, you will kick forward, and pressing c again does the kick part.
zx, zc - Do a jump forwards or backwards.
Quinn's Tip: Try zx x x or zc x x to start a combo.
Jump xc - Slice downwards in front of you.
Quinn's Tip: Doing xc x is the same as doing zx.

zxc - A slice in front of you.
dash xc - a forward jump.
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Now for Guard Mask:
zx - Guard, if hit, you punch the enemy and throw them far.
Quinn's Tip: Do this right before somebody is about to attack you.

zc - Guard, if hit, you kick the enemy, stopping their attack.
dash xc - Another guard/counter move
zxc - Slash, just like Ogre Mask

x - a punch, does NO damage.
Quinn's Tip: Do this again and again to edge the enemy.

cc - a couple punches, does a little damage.

And the best move:
xc counter: By countering with this, you do a quick punch, but it is less known that if you chain 'x's after it, you can continue a combo that will last until you chose to stop it, or until they can figure out how to counter it.
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Last but not least, the Jack-O-Tricks:

zx/zc: Move as a pumpkin, going through anything. zc actually moves you, while zx is fake.

zxc: Drop six pumpkins in front of you, after a few seconds delay.
First off, my favorite, Ogre Mask:

xx does a strong two hits, knocking even a heavy enemy up into the air.
xc, instead of guarding, does a move that interrupts attacks, not doing any damage.
Quinn's Tip: Try this combo, xx - xc - xx - xc.
Dash X - Punch the enemy and throw them in the air
Jump X X - Kick them, and throw them into the air, just like X - X.
C C C - A pretty normal kick attack

Dash C-C- Kick and throw the enemy up into the air. After the first c, you will kick forward, and pressing c again does the kick part.
zx, zc - Do a jump forwards or backwards.
Quinn's Tip: Try zx x x or zc x x to start a combo.
Jump xc - Slice downwards in front of you.
Quinn's Tip: Doing xc x is the same as doing zx.

zxc - A slice in front of you.
dash xc - a forward jump.
__________________
Now for Guard Mask:

zx - Guard, if hit, you punch the enemy and throw them far.
Quinn's Tip: Do this right before somebody is about to attack you.

zc - Guard, if hit, you kick the enemy, stopping their attack.
dash xc - Another guard/counter move
zxc - Slash, just like Ogre Mask

x - a punch, does NO damage.
Quinn's Tip: Do this again and again to edge the enemy.

cc - a couple punches, does a little damage.

And the best move:
xc counter: By countering with this, you do a quick punch, but it is less known that if you chain 'x's after it, you can continue a combo that will last until you chose to stop it, or until they can figure out how to counter it.
______________
Last but not least, the Jack-O-Tricks:

zx/zc: Move as a pumpkin, going through anything. zc actually moves you, while zx is fake.

zxc: Drop six pumpkins in front of you, after a few seconds delay.
Total Comments 1
Comments
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Posted 11-06-2009 at 11:16 AM by Astruil








hehe well now that i know all the moves i can block better 
