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  #11 (permalink)  
Old 08-11-2008, 09:22 PM
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Quote:
Originally Posted by Aaddron View Post
I consider Guild Wars a MMO and diablo a online rpg. MMO can have a lot of people on one "world" (or what ever you want to call it) online rpg can only has a few people on per "world".

Hopefully this is more clear than my first post.
Yup, more clear now.
Thank u, Aaddrom.
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  #12 (permalink)  
Old 08-13-2008, 04:06 PM
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To me online rpgs are the past. MMORPGs are where its really at! Who wants to play with a few people when you can play with hundreds to millions lol?
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  #13 (permalink)  
Old 08-18-2008, 10:16 PM
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Quote:
Originally Posted by Aaddron View Post
MMORPG's are Massively multiplayer online role-playing say 2000 people a sever and online RPGS are 8 people to a sever.
Aaddron is ringht!
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  #14 (permalink)  
Old 08-29-2008, 09:26 PM
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There is a lot of margin between 8 people and 2000. What about little MMOs with only 100-300 people on at a time?
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  #15 (permalink)  
Old 08-29-2008, 09:45 PM
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Quote:
Originally Posted by Webber View Post
There is a lot of margin between 8 people and 2000. What about little MMOs with only 100-300 people on at a time?
Well that was just and example. Ok I'll try to come up with a better way:

MMO: a computer game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world.

Online game: games that are played over some form of computer network, most commonly the Internet. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself.

In other words MMORPG is a role playing game that is capable of supporting hundreds or thousands of players simultaneously and have at least one persistent world.

Online RPGs are role playing games that is played over a computer network that expands from a small local network (Ex:lan) to the internet (Ex:battle.net) and can have persistent worlds.

Last edited by Aaddron : 09-04-2008 at 07:30 PM.
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  #16 (permalink)  
Old 09-04-2008, 07:25 PM
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Quote:
Originally Posted by Aaddron View Post
Well that was just and example. Ok I'll try to come up with a better way:

MMO: a computer game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world.

Online game: games that are played over some form of computer network, most commonly the Internet. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet access itself.

In other words MMORPG is a role playing game that is capable of supporting hundreds or thousands of players simultaneously and have at least one persistent world.

Online RPGs are role playing games that is played over a computer network that expands from a small local network (Ex:lan) to the internet (Ex:battle.net)
But arent some Online RPGs persistent too?
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  #17 (permalink)  
Old 09-04-2008, 07:31 PM
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Originally Posted by Eviran View Post
But arent some Online RPGs persistent too?
Not all of them do but good point fixed my post.
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