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  #1 (permalink)  
Old 06-29-2008, 06:52 AM
oropher's Avatar
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Join Date: Jun 2008
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Default Space CIV, A new round is starting soon.

Thanks to Gameogre, I have discovered Space Civilization, a free (as in free beer) MP game. A new round should start beginning of July 2008.
I have not clearly found out if it is a MP or MMO game, but the game is apparently scalable to the amount of players registering to play.
A slim client has to be downloaded to be able to play (a few megs only), but this GUI interface is really adding a lot to the game.

At the moment, you can play a tutorial of it, to get to practice before the big start. I have been told that the new round should start between the 4th and the 7th of July. The game is running on a ticker, which will be set to one hour to fasten your development, then two ticks, as the first skirmishes begin, to keep your social life unaffected.

I invite you to have a look at Space Civ here: Space Civilizations

There is a live chat (not so live at the moment), a forum, of course. You'll find screenshots as well.

Enjoy.
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Old 06-29-2008, 02:45 PM
ogreman's Avatar
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Glad you found it on GameOgre, Oropher.

Moved it to the strategy section. Keep us updated on it.
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Old 07-01-2008, 12:11 PM
oropher's Avatar
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Default update about Space Civ.

The galaxy 100 is now open for registration and can host up to 80 players. 20 players have already registered at the moment. The game will start in 10 days from now, which is the Friday 11th of July 2008. If you liked the tutorial and really intend to play this game, I would recommend you sign up asap.
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Old 07-01-2008, 04:17 PM
oropher's Avatar
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More info about this new round. Discovered in the space civ forum.

Team Galaxy: The Rules
  • Starts on July 11th at 20:00 CET
  • 2 teams
  • both ranked and unranked players
  • re-shuffle 12 hours before the galaxy starts, players are divided according to their galaxy-fame
  • 1 hour galaxy -> since it is teams playing, one does not need to be online as much and take care of his individual empire
  • end of galaxy: 1 team needs to own the entire galaxy
  • galaxy is not counted towards fame
  • allied with all team members, at war with all others -> no rep loss
  • team-members that go inactive for more than 50% can be declared war on and attacked -> no rep loss
  • sharing line-of-sight and reports by default
    -> however you can turn on/off to see ships of individual players, that information is stored (locally)
  • overview of strength of red and blue team
  • will have customizable home-planets
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  #5 (permalink)  
Old 07-29-2008, 02:55 PM
oropher's Avatar
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The galaxy 100 is now a giant battlefield, the game is very much about empire management, you need to use a lot the in game tools which automatize your planets production, and many other things. You really have to digg deep to find out about how to grow your empire fast.
I have to say that, as a newbie, I am still alive, but I think this is just pure luck. The fleets flying around are 10 times the size of all my ships reunited. And these guys have many fleets like that. It is really a battle of giants. There are other smaller galaxies-servers running, but of a smaller size.(which does not mean it will be easier)

The good thing about this game is that i can't play it at work. But it takes me some time in the morning and the evening.
The management of your empire is complex, sometimes too complex, and i am just lazy to set things how I want. It really require some deep thinking, and tbh, in the evening, my brain is fried.
I am glad I only own a solar system. Some players already own 20-30 planets, several systems.
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