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Name: Nightmare Armour
Power: Raises defence by 50, lowers attack by 10 Name: Spirit Armour Power: Raises defence by 50, and attack by 20 (obviously MUCH more expensive than Nightmare) Name: Ogre Rags Power: Raises defence by 1, and attack by 10 (ogre berserkness) Name: Mimic Power: Defence same as enemy's army's strongest armours minus 10, doesn't affect attack Also, I suggest we have nation-specific armour each nation. Whether the defence nation's armour will be stronger than the others is up to you Ogreman. |
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Damn, I'm too used to suggesting ideas for AQ.
You could use the names I've come up with if you want though. |
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Composite Armour!!! (dunno if composites in armour would help them in real life)
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