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Oh there was always an issue i had with weapons/armour, there's one weapon that's stronger than its defense equivalent, even though they are mid-tier, maybe something just for aesthetic purposes, also what about giving the wompers an added 5% bonus to one of our attributes, currently as it stands all races get 50% bonuses, compared to the womper 45%, I think it should be left decided by you if an extra 5% would be a great idea, or OP because of our multi-talents. What do you guys think?
Edit - Also because of the amount of low tier weapons that become useless, do you think we could remove some low-tier weapons, and maybe replace them with even more powerful weapons than we have now? maybe a 250k weapon? Or maybe increase the available training to 250% instead of 200. Last edited by Eirik; 11-04-2009 at 06:19 PM.. |
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The Wompers have enough bonuses. In fact, income is already higher than it was intended to be. I think the Wompers are doing great as of late
.The lower tier weapons are mainly for players who just start. They also serve as a way to spend small amounts of money. More powerful weapons is a possibility though and so is better training. The only question is the details. Any suggestions on the names and amounts? |
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Ok well I was trying to get us +5% attack :P but oh well, and yea I figured we were already running out of some ideas, i thought maybe removing 1-2 weapons from low tier, because in reality even small villages are skipping past weapons, i know i bought like 10 sticks, sold them all and went for nothing but the highest cost weapons right away. But if you remove 1-2 that usually get skipped, then add 1-2 huge weapons, u can just reorder the names and not have to come up with any, and around 3 problems get solved.
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