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Hack-and-Slash, Point-and-Click, or Something Else More Strategic

Discussion in 'MMORPG' started by dimmuburger666, Sep 29, 2008.

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  1. dimmuburger666

    dimmuburger666 Ogre Newling

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    There are many RPGs out there in the market, with each of them being similar or different in some form. One of the aspects of contention for these games would be the battle systems they employ. Among those three, what system would you like to be used in an RPG that you would spend a lot of time and money playing?
     
  2. MMOWiz

    MMOWiz Ogre Extraordinaire Ogre Veteran

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    IMO most battle systems need improvement. Simply clicking on a stupid button for an attack needs to be done better. AoC does it better than most but still lacks realism.

    There needs to be an MMO like the old Die By the Sword game. I have not played it in forever but that was the most realistic sword type game I ever played. I thi nk if you hit a body part like arm you actually hurt it and you could target your swings. AoC is just about chopping off heads.
     
  3. mdjh

    mdjh Little Spike

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    no doubt about it, we are always looking forward to animations that best resemble what happens at that very moment, in an ideal case, making you feel it.
     
  4. nywlanas

    nywlanas BamBam

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    there are also point and click games that are challenging. take atlantica online for example.
    during battles, you can use keyboard shortcuts to access the skills and magic if you want challenge. an added challenge would be the speed in pointing and clicking since there is a timer every time a turn is given to you so you have to make your mercenaries cast all their skills/spells in the given time.
     
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