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LoL - Ziggs Patch Notes

Discussion in 'MOBA' started by Supernatural, Feb 1, 2012.

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  1. Supernatural

    Supernatural LiveStreamer Ogre Veteran

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    New Skins in the Store

    Major Ziggs
    Mad Scientist Ziggs
    Scarlet Hammer Poppy

    PVP.net v1.53

    Co-op versus AI aka "Rise of the Bot Army"
    You can now queue to play against a much wider roster of Champions in Co-op versus AI
    Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift
    The 3-game per day rewards limitation for Level 30 Summoners has been removed
    The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
    Summoner level 1-9
    Beginner: 100%
    Intermediate: 100%
    Summoner level 10-19
    Beginner: 85% (was 75%)
    Intermediate: 100%
    Summoner level 20-29
    Beginner: 70% (was 50%)
    Intermediate: 90% (was 100%)
    Summoner level 30
    Beginner: 55% (was 25%)
    Intermediate: 80% (was 75%)
    View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!

    League of Legends 1.0.0.133
    Ziggs, the Hexplosives Expert

    Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
    Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
    Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
    Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
    Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.

    Alistar

    Fixed a bug where Triumphant Roar was not granting assists

    Amumu

    Fixed a bug where Despair was dealing less damage with Ability Power than intended

    Ashe

    General
    Base health increased to 474 from 438
    Base armor increased to 14.9 from 12.7
    Mana per level increased to 35 from 27
    Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
    Enchanted Crystal Arrow now grants vision while in flight.

    Caitlyn

    Fixed a bug where Headshot did not trigger while Taunted or Silenced

    Cho'Gath

    Fixed a bug where Feast would fail to kill shielded targets

    Ezreal

    Trueshot Barrage now grants vision while in flight.
    Fixed a bug where Ezreal would lose his run animation after 390 movement speed

    Gragas

    Fixed a bug where Barrel Roll immediately detonated when Gragas died

    Heimerdinger

    Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)

    Jarvan IV

    Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died

    Jax

    Mana regen per level increased to 0.7 per 5 seconds from 0.45
    Fixed a bug where Empower's cooldown was higher than stated at earlier ranks
    Counter Strike
    Dodge duration increased to 2 seconds from 1.5
    Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging
    Now can be activated again after 1 second to end the effect early
    Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage)
    Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
    Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
    Grandmaster’s Might duration increased to 8 seconds from 6

    Lee Sin

    Flurry attack speed bonus reduced to 40% from 50%
    Sonic Wave missing health damage reduced to 8% from 10%

    Morgana

    Soul Shackles ability power ratio reduced to .7 from .8
    Fixed a bug where Soul Shackles would sometimes fizzle

    Master Yi

    Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was

    Nunu

    Fixed a bug where Absolute Zero's slow did not grant assists

    Rammus

    Minor tweak to Rammus' dance to actually rotate around his center axis when on his back

    Sejuani

    Fixed a bug where Glacial Prison did not detonate if Sejuani died

    Sivir

    Boomerang Blade
    Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
    Bonus attack damage ratio reduced to 1.0 from 1.1
    On The Hunt
    Movement speed bonus reduced to 20% from 25%
    Duration reduced to 10 from 15

    Sona

    Fixed a bug where Power Chord did not trigger while Taunted or Silenced

    Swain

    Fixed a bug where Swain had reduced mana regeneration while in Raven form

    Viktor

    Power Transfer missile speed increased to 2000 from 1400
    Gravity Field activation time reduced to 0.25 seconds from 0.5
    Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did

    Items

    Emblem of Valor (remake)
    Components:
    Cloth armor
    Rejuvenation Bead
    +25 armor
    Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
    Locket of the Iron Solari (new)
    Components:
    Emblem of Valor
    Heart of Gold
    +300 health
    +35 armor
    Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
    Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
    Stark's Fervor has been changed and renamed to Zeke's Herald
    Components:
    Dagger
    Vampiric Scepter
    Kindle Gem
    +250 health
    Unique Passive: +15% Cooldown Reduction
    UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed
    Will of the Ancients spell vamp reduced to 20% from 25%

    Masteries

    Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance

    General

    Added a new option, "Show Smartcast Ranges"
    Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area
    Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives
    Heal over time effects now show as health regen per 5 rather than discreet heals
    Summoner's Rift (Winter)
    Removed holiday decorations
    Fixed prop visibility/collision issues in bases
    Fixed particle glitching in river areas
    Changed lighting and terrain to improve visual clarity
     
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