Ah, glad you finished the current system for now. Yes, a slow page load means it has a lot to do. Nice, we worked with Puzzle Pirates a long time ago. The boat system sounds great with the power sources and the crew. Should be a very fun area of the game once made. If it comes down to a choice between adding more complexity or keeping it simple, I would go with simple at least at first. Then if its something that shows to be really needed later, you can go back for an update. It may be a more extreme case, but that is what I am doing with Ogre Wars right now. Have kept it very simple so far because I do have live players playing and I am having to do all the calculations myself lol. However, they also get bored if they get stuck on one phase for too long so I have to conceptualize the next phase. In fact, doing that this week. Its easier because I know the limitations of the forum and our current game system and I know what I want to achieve. Right now, they have enough gold and troops to start a direct battle system. You described your combat system above, but how far along is it? Also, will there be any levels or achievements for winning a fight?