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by
Bioware
Pros
• puts you in charge of the
adventure rather than managing a huge group
• makes excellent use of the AD&D
license
• ability to expand into a MMORPG
• endless replay value with
player-created modules and online play
• the most powerful tool set ever
given to players right out of the box
Cons
• uninspired
single player campaigns
• interface can be a little clunky at
times
The Bottom
Line - The current king of Internet
games.
Link: Official
Site
Review
Not only does
Game Ogre rank Neverwinter Nights as the Top
Online RPG that can be purchased via retail,
but we also rank this monumental RPG as the Top
Internet Game period. Why? Because no other
RPG has ever offered a more complete package
of downloadable content and online game play than
NWN.
Undoubtedly, some
people may argue that Half-Life deserves the title
as Top Internet Game due to its plethora of mods
and overwhelming multiplayer following. However,
NWN gets the nod over the online gaming juggernaut
due to its over 2000 player-created modules (and
counting), its excellent online play, and its
ability to be made in a huge persistent world
similar to MMORPGs.
One of the best
examples so far of a NWN persistent world is with Nordock,
where up to 64 players can play. Another NWN
persistent world is Exaria.
With Exaria, you are able to play in two different
worlds loaded with custom items, unique races and
sub races, and Deities in one MMORPG-like
atmosphere. Of course, this only the beginning
since several modules can be tied together on
different servers by using portals.
For the online
game play itself, the ability to use a dungeon
master (DM) that can make your gaming experience
even more enjoyable separates NWN from more hack
and slash oriented Online RPGs like Diablo and
Dungeon Siege. Furthermore, you are able to relive
memories of playing Dungeon and Dragons pen and
paper (Pnp) modules by assembling a group of
friends and tackling computer remakes of your
favorite classic AD&D PnP modules.
On a slightly
negative note, Neverwinter Night's official
campaigns keep the game from receiving a perfect
score. Surprisingly, several player-created
modules like Grand
Theft Otto, Dreamcatcher,
Avatarship
Polished, and Elegia
Eternum have easily surpassed the original
campaigns in terms of excitement and depth. In
fact, Bioware needs to seriously think about
hiring some of those module makers for the future.
Besides that one small negative which can be
easily avoided by sticking to player-created
modules, Neverwinter Nights should command the
attention of any RPG fan. Simply put, NWN has
changed the way that people play RPGs from now on.
Game Ogre's
Rating (out of 10):
9.00

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