Orcs Must Die 2


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Orcs Must Die! 2 thrusts players and their friends back into battle against a terrifying mob of orcs and other monsters. With a redesigned spellbook, players will have a broader range of options to build a deadly arsenal of defenses. Investing hard-earned skulls in an enormous new upgrade system will allow players to cater to their favorite methods of burning, grinding, tossing, or dismembering orcs.

Total Rating: 7.50
Reviews: 2

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Post Date: 19:42 09-06-2015
Rating: 8
Author: LosmiK
Comment: The near-flawless execution on every level makes the brilliant concepts at the game's core shine through with perfect clarity. Even if you've never played or so much as heard of the original game, Orcs Must Die 2 is worth a place of honor in your collection.

Post Date: 17:20 27-02-2013
Rating: 7
Author: Thedarkboy
Comment: When Orcs Must Die was released last year, it turned out to be surprisingly entertaining, despite the easy layup. A pathetic story was the only excuse for that you would have a reason to deploy large and many traps as you ran and destroyed your enemies. A well thought-out tower defense game that's combined with third person, simply. When it was time to think of a sequel, Orcs Must Die 2, the developer Robot Entertainment wagered the adage "If it's not broke, don't fix it ', an often very clever thought when it comes to a sequel.

But I don't know about a sequel, because Orcs must die 2 feels more like an expansion. It's basically the same game with the same basic premise and the same design as its predecessor, and it has focused on building out things that already existed.

The first game's eleven opponent types and 25 weapons and traps have become a little more than the double. It has also added a bunch of new maps, but if you own the prequel, you automatically have access to ten of the old maps. Why would you want that? Simply because everything isn't old polished and it has actually made some new as well, which you can use on your old favorite tracks.

The biggest improvement is that the game has support for multiplayer, finally, you do not stand alone as the last defence outpost against waves of orcs. It is smart that Robot Entertainment has chosen to build the multiplayer functionality of Steam's own framework, so it is very easy to play with a buddy and fight together.

It's a really nice idea, even if you can only be 2 people that help each other. There will not be anything special multiplayer exclusive, but basically everything is about to fight against the same things as in the single-player.

However, the two characters have quite different ways of fighting. The male War mage prefers his trusty blunder bus or crossbows, and gladly throws himself into direct confrontation with the enemy. The Sorceress, however, prefer to summon creatures that fight for her, twisting the minds of enemies so they start fighting each other, and prefer to keep some distance between her and the enemies. There are also some small differences in the traps and gadgets they have access to, but there, it's more up to the way you choose to upgrade your facilities.

As you get further into the story, you earn skulls used as payment to upgrade your weapons and traps. It's a nice way to customize your armory to suit your playing style. In some cases, you also need to think about what you do, because you can not select all the improvements. Do you want the bonus that the opponents can start to bleed, or that they can be thrown back?

But after that good idea the developer became a coward coward, and added a functionality that you at any time and without penalty can reset all invested upgrades, get all invested points back and divide them again.

It is a pity that Robot Entertainment became so cowardly after the success of Orcs Must Die. They have not dared to go the whole hog and really create the new generation of orcs smashing. Instead of focusing on making profits, they have focused on avoiding losses, and it's pretty clear. The result was still fun, especially the co-op playing, but the cowardice results in that other games already caught up and passed it.

The expansion feeling is reinforced even more because so much of the graphics, sounds and content feels directly copied from its predecessor. At times, you feel a little unsure if you are playing the sequel or just an expansion, especially on the bonus maps you get if you own the first game. Orcs Must Die 2 is entertaining, but it feels too much like an expansion. It's like it's Orcs must die 1.3 instead of Orcs must die 2.





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