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A few hints for
one of the greatest stealth games ever. Splinter
Cell came around when people were asking for
another great Xbox game besides Halo. Well guess
what? They got one.
Throw Further:
When you are throwing a can or a bottle, hold L to
throw it harder and further.
Ammunition:
When you are in the room with a guard sitting at
the desk that must be interrogated, behind the
laptop is a machine gun. Near that there is a lot
of 5.56mm ammunition for your SC-20K.
Save Ammunition:
If you find a room being patrolled by a guard or
worker, wait until he leaves, then turn off the
light switch. When he returns, he will immediately
move to the light switch to turn it on. At this
point, his back should be turned to you. Quietly
sneak up and either grab or punch him without
firing your weapon.
Useful Objects:
You can sometimes find glass bottles on the
ground. If you find one, there are some things
that you can do with it to save ammunition. Throw
a bottle at a guard\'s head, to knock them out.
You can also throw them at lights, which can
sometimes break them. Throw a bottle (or a can)
into an area where a guard is located. This will
cause the guard to looking around, which allows
you to sneak into places without being seen. To
throw a bottle or a can, pick one up and press X.
Once you do that, aim with the dots and press R to
throw it. You can throw farther and harder by
holding L while doing all of this.
You can use objects such as a pop can or beer
bottle to distract guards, lure them, or knock
them out. Simply go over to it and press A to pick
it up. To throw it, hold X to get an aimer (hold L
if you want a stronger, longer shot), then press R
to shoot. To hit someone with it, walk up or sneak
up to them (either from the front or rear) and
press R to smash it at them. To lure a guard, just
throw it somewhere and they should come looking
for whoever threw it.
Avoiding Detection:
Always try to stay in shadows or bushes; crouch
when walking around; try to take someone hostage
before shooting them; always try to use your night
vision/thermo goggles just to check to see if
there is anything to get around you; and drag
bodies into dark corners.
Retrieving Sticky Camera:
To retrieve a sticky camera that is too high to
reach, shoot it with the sniper rifle or the
handgun. It will fall to the ground.
Hiding:
You cannot be seen when hiding in dark places.
Shoot the lights to make it dark, but make sure
that there are no guards around. Do not stay in
the light too long.
Faster Manual Lockpick:
When using the manual lockpick, instead of
rotating it slowly as the game suggests, press the
Analog-stick in one of the four diagonal corners,
as the \"rumble\" will always be in one
of those directions. This is much quicker.
Thermal Goggle Keypad Readings:
To read the heat signature on a keypad, you can
either walk up to the keypad and look at it with
the heat goggles on, use sniper mode at a distance
with the heat goggles on, or activate the keypad
and turn on your heat goggles there. The order of
the buttons will be as follows, based on color:
Deep Blue, Blue, Light Blue, Green, Light Green,
Yellow, Orange, Red. For example, if you had a
Deep Blue button at 1, a Light Green button at 3,
a Light Blue button at 4, and a Orange-Ish Red
button at 6, the code would be 1-4-3-6.
Doors:
Opening doors often triggers events that just
waiting for a certain amount of time will not. For
example, at the beginning of the Defense Ministry
level, the first door you reach leads to a room
with a security camera. When you use the optical
cable, no other dangers are present. However, upon
opening the door a guard opens the door across the
room, which may make you panic and do something
foolish. To prevent such events from occurring,
use the Open Door Stealth feature. When you walk
up to the door, hold A, press Left Analog-stick
Down, and release A. You will open the door
slightly. Next, press Left Analog-stick Down again
to close the door. This will cause the scripted
event (if any are set for that door) to go off. In
the Defense Ministry example, doing this will get
the guard to come in. Use the optical cable to see
where he is. He walks behind a bookcase, then
walks back to his desk. Once he sits down, open
the door, crouch, walk slowly behind him, then
whack or shoot him. Either leave him there or pick
him up and drop him behind the bookcases. You can
also grab him and knock him out behind the
bookcase.
Blocking
Doors:
If you have someone chasing you, run out a door,
and when it closes, stand in front of the door for
awhile. The guard will sometimes try to open it
before he gives up. Note: The door must open
towards you, and not towards the enemy. The game
can crash sometimes when you do this. If the guard
starts shooting at the door, you must open it
quickly. Otherwise, the game will glitch and you
will be invisible to the enemy and no event
triggers will start.
Shooting Lights Accurately:
When you want to shoot out a light and need make
it accurate, turn on your heat vision. You should
be able to knock out the light faster and easier.
You can zoom up with the Sc-20k after you have
drawn it out by pressing Y. After that, you can
also center the screen by holding L. You only have
a limited time before it runs out. However, this
is useful when you want to shoot lights very
accurately.
Escaping A Room Full of Soldiers:
Take a sticky camera or smoke grenades and throw
it near where the most guards are located. For the
sticky camera, a control bar that tells you how to
make a noise or use smoke will appear at the
bottom of the screen. Throw the smoke grenade and
the smoke should knock out some guards. When the
smoke appears from the grenade(s), it is your
chance to run for it .
Knock Out An Enemy:
To knock out an enemy without killing him, equip
the sticky camera and shoot it at his head. Aim
slightly above the head to compensate for gravity.
After he is down, pick up the sticky camera and
use it again.
You can throw bottles to knock out guards. You
must aim and hit them in the head.
Taking Out Two Guards:
Shoot a sticky camera near the guard closest to
you. When he approaches, use the gas to knock him
out. The other guard will approach to investigate.
You must either shoot him with a non lethal round
if you cannot have casualties, or take him out
with a head shot if killing is sanctioned. This
has to be done correctly or he will revive the
guard that you knocked out.
Eliminating Guard Threat Without Ammunition:
If you do not have ammunition and you find two
guards, sneak up to one and take him hostage. Make
sure that your hostage is facing the other guard
or he will shoot you.
If you do not have ammunition, hide in the shadows
and wait for a guard to come up to you (or slowly
creep up to him) then press R. This will punch
him. Use two punches to knock out someone.
Luring Your Enemy:
To do this, find a can or glass bottle to pick up.
Once obtained, move to a location, preferably
dark. While hidden, throw the can or bottle to an
open area with an enemy nearby. When thrown, the
enemy will wonder what happened and walk towards
that location. After you have drawn him out, you
can take him out for an easy kill.
Hiding Bodies:
After you have disposed of enemies in an area,
make sure that you still hide them, even though no
one is nearby. Before going to another checkpoint,
the alarm may ring, and it will say that a body
was found. Try to hide all bodies in hidden areas
for best results.
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