|
by
Blizzard Entertainment
Pros
• online play via Battle.net
• adds RPG elements into the mix
• beautiful graphics
• well constructed missions
• the four races are balanced
• intriguing plot
Cons
• upkeep
tax
• unit responses are too repetitive
The Bottom
Line - Brings the entire RTS genre to all
new heights.
Link: Official
Site
Review
Blizzard may take
a few years before releasing a sequel to one of
its franchise series, but it is definitely worth
the wait when the games are finally released.
Diablo 2 and, more recently, WarCraft 3 exemplify
the phrase "good things come to those who
wait". Unlike games like Tiberian Sun from
the vaunted Command and Conquer series and games
that appear to be released next century like
Half-Life 2 and Team Fortress 2, WarCraft 3
rewards patient gamers with a great game and
pushes the envelope for the whole real time
strategy (RTS) genre.
How does WarCraft
3 deliver the gaming goods? For starters, the game
actually has an excellent story and that says a
lot for a RTS game. Most RTS stories run together
on the same ho-hum path, but WC3's story will keep
you enthralled in the game until its conclusion.
Why? Because the story walks a little on the dark
side while diverting from the usual themes of most
RTS games.
The story gets
strengthened further by the well structured
missions that seem to gel with the plot perfectly.
The missions also serve to boost the powers of
your hero (characters with unique personalities
and abilities) units, which adds a decided RPG
flavor to the game. Cap all of that off with
beautiful graphics and you have yourself a
classic.
However, that is
just the single player aspect of WarCraft 3. The
game's greatness goes up even further with its
easy-to-use multiplayer capabilities. You can play
up to 11 other players on a LAN or Battle.net. In
a way, the multiplayer mode of WarCraft 3 is like
chess because the heroes (your higher chess pieces
like your queen, king, etc) play critical roles in
your success or failure. Let's say you have
amassed a sizable army of ground and air troops.
You send out a scout to see if your opponent has
built one too but you don't see even half the
number of units of your army. Excited, you start
moving your troops to slaughter your hapless
opponent, but wait....3 heroes come out of nowhere
and demolish your seemingly indestructible army.
That's right, you might can outnumber your
opponents with units but you better get some hero
units and level them on AI opponents ASAP.
Otherwise, you will be toast and your opponents
will eat you for breakfast. The four different
races may be balanced, but heroes versus average
units is usually a no contest.
On the downside,
WarCraft 3 does not leave a lot to complain about.
The only two annoying aspects of this game are the
upkeep tax and the repetitive unit responses. The
upkeep tax requires too much micromanagement and
the unit responses are funny but they can quickly
get on your nerves. Besides those two minor
complaints, WarCraft 3 represents a new watermark
for not only the RTS genre but PC games as a
whole. All PC games need to wrap their design
around a compelling story like WarCraft 3 has.
That said, Blizzard has patiently created a
classic that all PC gamers should at least try,
whether fans of the RTS genre or not.
Game Ogre's
Rating (out of 10):
9.25

Back
To Game Review Section
|