Mass.-Vivox, Inc. (, the number one integrated voice platform for the Social Web, and Cryptic Studios, a leading developer of massively-multiplayer online role playing games (MMORPG) and a subsidiary of Atari, Inc., today announced a platform agreement that will integrate Vivox Voice services into all Cryptic titles.

Cryptic, the creators of City of Heroes, City of Villains, Champions Online: Free for All and Star Trek Online, has been an innovator in the gaming industry with the creation of a proprietary engine for the development of MMORPGs. Cryptic will also be expanding its portfolio with the launch of a new co-operative role-playing game, Neverwinter, in 2011. Vivox plays an integral role in the feature sets of Cryptic’s upcoming games, as well as upgrading existing titles with in-game voice chat functionality.

Vivox Voice chat is a critical component for online games and has driven the adoption of many top-tier titles. The ability to instantly collaborate with fellow players – be it while taking down an enemy fleet in Star Trek Online or teaming up against an evil super villain in Champions Online – is irreplaceable during online gameplay. With the integration of voice chat into its games, Cryptic is providing its community with the most personal and social in-game experience available.

“We pride ourselves on bringing the best possible gaming experience to our players and community and are constantly evaluating options to improve our offerings,” said John Needham, CEO of Cryptic Studios. “We’ve seen Vivox in action in other titles and knew it would be a fantastic feature for our community. With the addition of voice chat into our portfolio, we know we are delivering the best communication option in the market, and are confident we are providing our players with the most immersive, exciting experience we can.”

“The opportunity to integrate Vivox Voice into titles with the reputation of Star Trek Online and City of Heroes is not something you come across everyday. To say we were excited is an understatement,” said Rob Seaver, CEO of Vivox. “Together with Cryptic we will work tirelessly to bring our best-in-class voice services to all of the studio’s titles and ensure their communities the ability to easily communicate while in-game. We look forward to building on this relationship for years – and many more games – to come.”


  1. I have had previous experience with Vivox, and it is decent software. They implemented it in pretty much all Sony Online Entertainment games like Everquest. Setup is pretty easy and it works decent. There are settings for groups, raids, and guilds. Even with voice integrated in games though people still used vent and teamspeak as both those programs had much more features and ease of use compared to the in game format. You could talk to people without being in game, form chat rooms for people not in you groups easier, and talk with people that aren’t in game. It is a decent feature for pickup groups where you might find someone else to talk to but I don’t think we’ll get rid of chat programs like vent or ts anytime soon.

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