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advanced p2p networking integration

Discussion in 'Online Game Development' started by W10, Jan 10, 2011.

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  1. W10

    W10 Clubbed

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    this isn't just something I came up with first, though I did think it up. When I googled it, other people already did.

    Rather than a central server, everybody's server works like a server like p2p bittorrent technology.

    The interface should be designed so that there is minimal user thought going into it if desired. Options given. Some people are more advanced into computer tech so it wouldn't be as problematic.

    The server costs would significantly be able to drop since it's pooling in resources that are already being used but are able to be wasted anyway.

    Proportional sharing. Bittorrent technology leaders would have to seriously work this out amongst each other.


    Dark Fiber would help lower bandwidth costs additionally.

    I seriously wonder if they will ever get this technology out?
     
    Last edited by a moderator: Jan 10, 2011
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