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AQ3D Passives

Discussion in 'Adventure Quest 3D' started by CuriousLeun, Oct 16, 2018.

  1. CuriousLeun

    CuriousLeun Big Brute New Ogre

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    Let's discuss about passives.

    So far the available passives in-game are innate (class-based).

    (1) Warrior
    War Cr - Every 5th spell does increased damage and increases nearby allies' Attack.​
    (2) Mage
    Mana Spring - Mana Regeneration increases as Mana approaches 0.​
    (3) Rogue
    Agility - increases Haste and Critical Hit Chance by 5%.​
    (4) Guardian
    Bullwark - Reduce all damage taken by 10%.​
    (5) Dragonslayer
    Resolute - Deal 15% more damage to Dragons. Your resource, Determination, is generated by Auto-Attacks and un-Empowered skills. At 50 Determination, your skills are Empowered and use Determination for bonus effects.​
    (6) Paladin
    Ardent Virtue - Each charge of Ardent Virtue increase the damage of your next Auto-Attack. Gain 1 Charge by casting spells on yourself, or 2 charges by casting spells on allies. Max 4 charges.​
    (7) Ninja
    Agility - (see Rouge)​
    (8) Necromancer
    Soul Transfer - Gain 15 souls when an enemy dies.​
    (9) Pirate
    Gambler's Luck - Critical Hit Chance increased by 15%.
    Some possible questions to discuss:

    (A) Which ones are the best passive?
    (B) Should some passives be reworked? which one and how?
    (C) What are your ideas for possible passives in the future?
    (D) What are your thoughts on equip-able passives?
    - Some ideas that have been given out are pets that have passives​
    (E) What are your thoughts on the possibility of changing passives?
    (F) What are your thoughts of the possibility of upgrading passives?
     
  2. NaMjOoN

    NaMjOoN Club Swinger New Ogre

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    honestly needs a passive for healing.
     
  3. CuriousLeun

    CuriousLeun Big Brute New Ogre

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    Yassss, I need natural healing when fighting mobs.
     
  4. Azula

    Azula Club Swinger New Ogre

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    Just drink hp pots
     
  5. KaioKenAE

    KaioKenAE BamBam

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    we need more in depth passives or a skill tree
     
  6. Lancel Lannister

    Lancel Lannister MMORPGer

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    (A) Which ones are the best passive? - I'd say all are great, but in different situations. For example, warrior is great in all around situations but the value really goes up when you stack multiple warriors in a single area for repetitive buff.
    (B) Should some passives be reworked? which one and how? - The one that blatantly needs to be reworked is the rogues. 5% haste increase is just absolutely useless for that class.
    (C) What are your ideas for possible passives in the future? - Maybe for the Paladin 15% damage to Undead Beings.
    (D) What are your thoughts on equip-able passives? - I'm all for specialization
     
  7. EMINƎM

    EMINƎM MMORPGer New Ogre

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    Well for me, i love the War Cry passive if warrior, its kind of OP in some ways. Specially when you hit mobs in Crit.
     
  8. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Ninja should get its own passive rather having the same passive with Rogue.
     
    Tywin Lannister likes this.
  9. Tywin Lannister

    Tywin Lannister Little Spike New Ogre

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    I really like the Pirate Passive when stacked with Critical Strike. Very Effective
     
  10. Gamma001

    Gamma001 Elite Ogre Ogre Veteran

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    I want to see more than one passive per class.
    Also, I love the idea of equipable passive. However, the devs would have to pay close attention to what passives they add so some overpowered combo doesn't exist.
     
  11. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Maybe updates to the class system could bring something like this with it.
     
  12. Boarstabber

    Boarstabber MMORPGer New Ogre

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    I believe artic wishes to integrate a system of choosing which abilities for each class giving them a lot of different play styles and uses for each one I imagine that if they are doing this they must include more choices in the passives aswell but maybe we will just see the same ones with new abilities to fool around with.
     
  13. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    That kind of system would indeed by fun to play around with and I would definitely explore the possibilities of it thoroughly.
     
  14. Boarstabber

    Boarstabber MMORPGer New Ogre

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    Ya I think it would make the game even better to have variety with your class. Could also have special passives to slot in to say replace rogues crit 5% and haste 5% with something like 10% more damage to undead or 10% gold increase etc. Just fitting which situation you wish to use the passive for
     
  15. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    It does feel good to have more options to set up your character for different situations to give classes more versatility.
     
  16. Boarstabber

    Boarstabber MMORPGer New Ogre

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    I'm hoping that this will come true
     
  17. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    The class ranking system is at works so we will get to know what they are planning at some point.
     
  18. Boarstabber

    Boarstabber MMORPGer New Ogre

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    Ya just gotta wait a bit to see where they are gonna take it
     
  19. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    Let's hope it won't become too similar to AQW's class system though.
     
  20. Romelyn

    Romelyn MMORPG Addict Ogre Regular

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    I really like the Dragon slayer passive that DS class deal more damage to dragons :)
     

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