1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. To chat with the GameOgre community, you need to have at least 100 posts. Once you have the 100 posts, post at Become A New Ogre
    Dismiss Notice

Debate: Too Many MMORPGs?

Discussion in 'MMO Debates' started by ogreman, Nov 23, 2009.

Are there too many MMORPGs?

  1. Yes

    26 vote(s)
    53.1%
  2. No

    26 vote(s)
    53.1%
  1. Shade_Koopa

    Shade_Koopa MMORPG Addict The Pit

    Messages:
    368
    Likes Received:
    11
    Trophy Points:
    0
    Credit:
    854.82
    Yeah, there are too many WoW-clones and many others that copy others, etc.
     
  2. GhostlyLelouch

    GhostlyLelouch BamBam

    Messages:
    5
    Likes Received:
    0
    Trophy Points:
    0
    Credit:
    0.53
    wayyyy too many. And most of them are just O.K.
    on a side note: I really like how catacylism is with their quests now.
     
  3. Joker

    Joker Ogre Hall of Fame Ogre Veteran

    Messages:
    11,331
    Likes Received:
    468
    Trophy Points:
    83
    Credit:
    10,257.17
    Agreed:smartass2:
     
  4. Dattebayo

    Dattebayo MMORPGer

    Messages:
    38
    Likes Received:
    2
    Trophy Points:
    0
    Credit:
    12.00
    It is sorta 50/50 on this subject. I would like to see more future-based (mecha) RPGs! That would be kinda cool :D
     
  5. Plague

    Plague DA BIG CLUB The Pit

    Messages:
    625
    Likes Received:
    52
    Trophy Points:
    28
    Credit:
    3,903.62
    No. MMOs can come to the gaming industry however and whenever they want. They are welcome. However. It should try its hardest to survive
     
  6. Fabhrach

    Fabhrach Little Spike New Ogre

    Messages:
    17
    Likes Received:
    9
    Trophy Points:
    3
    Credit:
    1,271.60
    Too many expensive in-your-face money-sucking MMORPGs that're controlled by businessmen instead of creative teams...

    Too few legitimately good reasonably-priced story-driven worlds ruled by creative people who genuinely love their jobs...
     
  7. fallenCrest

    fallenCrest Big Bad Ogre The Pit
    1. AdventureQuest 3D Heroes

    Messages:
    759
    Likes Received:
    109
    Trophy Points:
    28
    Credit:
    299.95
    Too many clones and not enough originality. Hard to play them nowadays with shutdowns becoming more common... because there’s too many, they don’t advertise well, or arn’t creative.
     
  8. Snowy

    Snowy Ogre Hall of Fame Royal Ogre
    1. Minecraft Group

    Messages:
    22,151
    Likes Received:
    2,634
    Trophy Points:
    113
    Credit:
    965,738.82
    I wouldn't say there are too many MMORPGs necessarily, but I would say there are a lot of MMORPGs that try to copy the success of the successful MMORPGs, and that creates the illusion that there are too many of them, because you don't see as much diversity. I think the genre could be improved by sharing elements of other genres and experimenting with completely new features. I think the only thing keeping most MMORPGs alive are original stories, but there are definitely MMORPGs that do poorly at conveying a story and just focus on core principles of an MMORPG and they usually aren't as successful. But creating a really good MMORPG is a daunting task, unless you're a big company like Blizzard; it takes a large team to create a game that's worth competing against other successful MMORPGs since there are already a bunch of things that go into an MMORPG, and I think that's part of the other issue. Maybe it's better to say that there are too many MMORPGs that are underwhelming, because they aren't capable of competing against the major MMORPGs.
     

Share This Page