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Episode IV: Godsend

Discussion in 'WYD Global' started by ogreman, Nov 30, 2008.

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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    When Heroes Emerge
    Harden and Nesses has brought together a strong and formidable army, almost prepared to rain chaos onto the once peaceful land of the Hekalotia and AKeronia kingdoms.
    The elders were deeply worried that this might be the end of all. They pleaded with the Gods to help them through this time of need. The gods gave so much consideration, not being sure that giving even more powers to the people that once could have destroyed them.
    After much discussion, they decided to help the Wydians, their creations. They sent angels, saints and heavenly creatures to aid the Wydians in their battle against Harden and Nesses. They gave the elders skills to further upgrade earrings and spirit stones. They have also changed the skills of warriors to make them even stronger and this gave them more confidence to defeat the dreaded army as well. They gave Wydians the wisdom on how to make new types of potions and on how to craft jewels to ensure the Wydians’ victory. The Gods have also discussed with the skill masters of Armia, to make the ultimate skills better priced so even more warriors could learn and help out in this upcoming war.
    The Gods sat upon their thrones, unsure whether this help would be enough for their creations. The Gods have sent aid to the Wydians, their creations that once could have destroyed them.
    Will the godsend help be enough in order for the Wydians to fight back against Harden and Nesses?
    Who will stand up against the challenge?
    Your destiny is in your hands!
    NEW FEATURES
    Features
    Refinement System:
    Spirit Stones
    · You can add resistance, HP, mana or critical option on the +9 spirit stone [15AD 15PD]
    Bless Refining
    · Only celestial character lv40 and above can upgrade through NPC Ehre in Erion town.
    · If they use a refined bless refining +1 or greater, weapons and armors that you are trying to upgrade to +12 or above can no longer break or disappear
    Crafting System:
    · New crafting system that enables a hunter to craft jewels and make potions
    · New Items can be made through crafting system:
    o Wise Jewel
    o Elemental Jewel
    o True Sight Jewel
    o Pot Block Removal Jewel
    o Life Steal Jewel
    o Shield Jewel
    Guild Ranking / Fame System:
    Guild Ranking
    · Guild Ranking Page will be made and will be based on guild fame
    Guild Fame
    · Guild fame is needed in order to bid towns
    · Guild fame is affected by Guild War, Channel War, Siege War, Kephra Kill and each members fame
    NPC Hestia in Noatun town is selling ‘Rejection of war letter
    - Only the guild master of the kingdom owner can use.
    when the guild master uses ‘Rejection of war letter’, the channel war declared on his server will be removed
    Game Changes
    NPC:
    · NPC Kingdom Broker removed
    o Guilds that belong to a kingdom may not change their capes anymore
    8th Skill Price Changes:
    · Mortal – 5m
    · God – 10m
    · Celestial / Soul – 50m
    Damage Calculation Change:
    · physical damage : increase damage as dex increases
    · magic damage : increase more damage as int increases

    Max HP Limit:
    · Character’s max HP: 32000 -> 64000.
    Kingdom System:
    · If all guild zones and castle owners’ cape color are same in one channel, their guild members will receive 10% HP bonus.
    ※ The bonus HP can only be experienced on their channel.
    · Based on the number of members of both kingdoms, the kingdom with fewer members will get more damage bonus at a certain gap.

    · Wydians that do not belong on the same kingdom as the kingdom owner, white capers and wydians with no cape will have to pay 5% more tax on a specific channel

    Rune Quest:
    · There will be a specific order of rune quests to be followed
    Characters and Classes:
    Hunters:
    Survival Mastery (Bows):
    · Enchant Frost
    · Rapid Hit
    Capture Mastery (Claws):
    · Enchant Poison
    · Weapon Block
    · Total Invisibility
    Fatal Attack, Power Clip, Sneak Attack
    · Damage Improved
    Trans Knights:
    Charge, Rapid Piercing, Deadly Strike
    · Damage Improved
    Assault
    · Made the skill penalty to decrease caster’s HP instead of defense.
    Foema:
    Mana Control
    · Changed to Mana Shield
    · Self-cast mage spell that shields the caster from all damage.
    · When this shield is up, physical and magical damage will be absorbed at the cost of 1 mana per point of damage.
    Flash
    · Flash visual effect changed to black instead of white
    Beast Master:
    Shield of Thorns
    · Rate of return damage effect improved.
     

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