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Legacy of Rome

Discussion in 'Social Games' started by hack10, Nov 19, 2010.

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  1. hack10

    hack10 Ogre Star Ogre Veteran

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    Each holy task never ceases bringing about your utmost ambition to achieve, let alone an appointment handed out by Julius Caesar. In the new facebook social strategy game “Legacy of Rome†released by 6waves and designed by innoWate, you are appointed to build a well-developed Rome city in a bid to show off its property and glorification.

    Slightly tempted? Besides of the traditional city-building process in which you send your citizens to collect lumber, stone for construction and growing plants for food, Legacy of Rome also enriched itself so that the game is more in depth and of interest.

    Rome Was Not Built In One Day. The principle of the game is quite apparent. It is that you started from scratches, you grow, and you expand the city into the most powerful city. The task begins with nothing but a certain amount of open land for you to build the essential residence, palace, and roads, etc. What’s worth mentioning is that road is constructed to approach water which is rarely displayed in resource items in other games. Maybe this is why we always say that “All roads lead to Romeâ€. Correspondently, water reservoirs or storage houses are necessary. Meantime, the more people work for you, the more residential houses are demanded to build. People are amassed to collect resources to build and expand the city. They exploit gold as well to pay the taxes levied on every building item. Naturally, the more colossal the city is, the more people you need and the more resources you are in desperate need. In addition, Rings of power exist as a shortcut to the acceleration of city-building

    To err on the side of caution, you need to be geared up to build more entertaining infrastructure to increase the happiness index for the fear of revolts. In this way, pavilions or sports facilities are instrumental. What a miniature of the modern city concerning the buzzword “happiness index†posed by French President Sarkozy.

    The game is endowed with a unique introduction of advising system. It is costly unless you invite your friend to put up advises for free. In reality, our leaders also have their think-tanks to make proposals in order to stabilize their control. This is why we label the game as in-depth design principle.

    To make it more realistic, the game acclaims the importance of neighborhood relationship. You can either retain a harmonious relationship with them or behave badly by stealing from them or committing crimes.

    Most importantly, more techniques make the game look terrific. Details of expression or behaviors can be found in every virtual character. You can witness the worker plowing their farm or children’s daily life.

    There is little chance for everyone to be a real emperor nowadays, but you can do this in the virtual world. It can not only allow you to build more and more houses but offers a platform to bring your talent in city managing skills into fruition. Can’t wait to try it? Let’s check it out!

    Features:

    1 The introduction of modern city-building philosophy such as the advising system, neighborhood relationship and happiness index

    2 Fresh and detailed human expression and behavior is available to make the game more real

    3 revolts need to be quelled to maintain your control
     
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