1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. To chat with the GameOgre community, you need to have at least 100 posts. Once you have the 100 posts, post at Become A New Ogre
    Dismiss Notice

Miner Wars 2081 – Producing producers

Discussion in 'Online Game Development' started by GameOgreVideos, Dec 29, 2010.

Thread Status:
Not open for further replies.
  1. GameOgreVideos

    GameOgreVideos Game Ogre YouTube Channel GameOgre Developer

    Messages:
    11,930
    Likes Received:
    103
    Trophy Points:
    0
    Credit:
    3,489.97
    Keen Software – 28 December 2010 Miner Wars 2081 – Producing producers

    We at Keen Software House hope you had a good holidays, blah, blah, etc., etc., - enough about you – all you ever talk about is yourself – let’s talk about us for a bit.

    We’re looking for a producer to handle our publisher and investor relationships:

    - He/she must have a set of pre-existing industry contacts
    - Minimum 5 years’ experience, including work with a major publisher
    - They must be available in the immediate future
    - Must be well-versed in English with exceptional communication skills
    - No gingers

    The punitive compensation will be performance-based, and the competition is fairly tough. One may expect in the region of 10% profit over sales if good business is delivered.

    If this is a position that interests you, then please send your curriculum vitae to [email protected].

    We need people with confidence and leadership qualities. Like that film – can’t remember the name – it had all those gladiators. I can’t remember much about it, but Russell Crowe is there and he’s like the main gladiator leading everyone – I think it was called Robin Hood.

    Anyway, we’ve been plugging away over at Keen Software House. Your money for purchase of the game has gone towards sturdier cages and a higher protein feed for our developers, so there’ll be no more escapes and slightly fewer starvations.
    Allof our writers have been sacked, replaced by 100 monkeys at 100 ergonomic keyboards – mostly because they eat fewer bananas. We hoped for Shakespeare, we ended up with more vampire adult fiction. So we scrapped that idea, down-sized, and now we’ve just got two lone primates: ArtimusBena and Richard Waldron. The latter is exceptionally hairy.

    Marek has been throwing around cash frivolously, with nil regard for the game’s finance. The sequinned cheek-less leather pants he ordered for Christmas arrived, and hasn’t taken them off since he managed to butter his way into them.
    Also, several restraining orders will expire for him as of the 01/01/11, so there’s plenty of reason to celebrate. Some might even call it a Christmas miracle :).

    REMINDERS

    - Every Saturday, members of the Miner Wars 2081 development hold meetings for live feedback from the community.
    Details here: Miner Wars - Forum - Public Discussion with the De

    - Keen Software House is looking for feedback on a new "catchphrase" for the game (no… more… Schwarzenegger…).
    Details here: Miner Wars - Forum - Suggestions: Miner Wars 2081

    STORE

    The game is still available for a 70% discount. This package includes free access to the current build, and free updates to the engine until the final stages of production.
    To take advantage of this offer while it's still hot, visit the Miner Wars store: Miner Wars - Store

    Don't forget, if you're strapped for cash, there are plenty of ways to earn a free copy of the game:
    Miner Wars - Contests

    ABOUT MINER WARS

    Miner Wars is a 6DOF space and base shooter, played in an entirely destructible environment. Features include single-player, co-op, and standard multi-player modes – with an MMOG in the works!

    As a player, you operate an advanced mining ship in an open world asteroid belt.
    Dig kilometres of tunnels through asteroids, harvest the ore, travel the vast Solar System, fighting your enemies and discovering mysterious alien secre—well, we’ve said too much.

    Gameplay is led by an epic storyline which will introduce you to many types of mission: rescue, exploration, revenge, base defence, thievery, transportation, stealth, search-and-destroy, harvesting, racing or just freeplay as you zoom around and blasting everyone and everything you see.

    World release: TBA

    Platform: Windows, Xbox 360 Live Arcade, iPhone (pocket version)

    ABOUT KEEN SOFTWARE HOUSE:

    Keen Software House s. r. o. is an independent software development company focused on creating innovative video games. We are passionate gamers who love developing games and we want to make games that people love to play.

    Company web-site: Keen Software House - Welcome

    Written, but not liked by Richard Waldron.
    If you have any queries or feedback to give on this e-mail, please direct it to [email protected] .
    Thanks, babe.
     
  2. GameOgreVideos

    GameOgreVideos Game Ogre YouTube Channel GameOgre Developer

    Messages:
    11,930
    Likes Received:
    103
    Trophy Points:
    0
    Credit:
    3,489.97
    I have to say this is one of the funniest Job Postings I have read in a long time! I bet they have a blast in their office lol.
     
  3. shugo

    shugo Elite Ogre Ogre Veteran

    Messages:
    2,093
    Likes Received:
    12
    Trophy Points:
    38
    Credit:
    15,378.42
    lol "no gingers"

    what will they think of next
     
  4. quinn

    quinn Starcatcher Ogre Veteran

    Messages:
    3,811
    Likes Received:
    386
    Trophy Points:
    83
    Credit:
    13,397.09
    No gingers? Discrimination! Sue!
     
Thread Status:
Not open for further replies.

Share This Page