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New Upcomming Game/Development Forum Mod

Discussion in 'Upcoming Games' started by ogreman, Dec 19, 2009.

  1. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Shugo is the new mod of this forum:). He will handle mostly MMORPG development due to his experience.
     
  2. shugo

    shugo Elite Ogre Ogre Veteran

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    aye and I already had to delete a thread :(
    ...no SPAM please
     
  3. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    You are doing a great job already then:).
     
  4. Webber

    Webber Ogre King Ogre Veteran

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    Congrats, Shugo:D.
     
  5. shugo

    shugo Elite Ogre Ogre Veteran

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    thanks webber
     
  6. awesomedrako

    awesomedrako Clubbed

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    A worthy person for this job :)
     
  7. shugo

    shugo Elite Ogre Ogre Veteran

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    thanks for the compliment awesomedrako
     
  8. Joker

    Joker Ogre Hall of Fame Ogre Veteran

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    What are you going to add about development?
     
  9. Victrolla

    Victrolla Big Brute

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    Can you tell us about being a Developer? Do you develop ideas or do you find ways to make ideas (your own and others you work with) tangible?

    How do you become a Developer?
     
  10. shugo

    shugo Elite Ogre Ogre Veteran

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    I'm assuming you mean game developer

    there is basically two ways:

    -the official way, means you've studied computer science or something similar at college or university
    or
    -the unofficial way, means you're an amateur developer and have studied in your spare time

    if you're on your own, or if you are leader of a development team then you make your own ideas tangible, else you follow someone else's ideas

    what is required to develop your own game is knowledge of a programming language like for example C++ or a scripting language if you want to develop a browser based game, like for example PhP or SQL and of course this has to be workable knowledge (i.e. enough knowledge to develop your idea)

    programming is much harder to learn and to work with than scripting, but a programming language supports more features
     
  11. awesomedrako

    awesomedrako Clubbed

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    Don't some developers in major game companies just state ideas, oversee the project, but never actually do any coding or drawing?
     
  12. shugo

    shugo Elite Ogre Ogre Veteran

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    yes Sid Meyer is such an example, but he did code the initial Sim City, just not the ones afterwards.

    He is now not actually a developer anymore, but management... they just slap his name on the title ;)
     
  13. awesomedrako

    awesomedrako Clubbed

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    They give him credit for "managing" the project, but don't even put down the names of any of the coders or artists that did all the work!
     
  14. shugo

    shugo Elite Ogre Ogre Veteran

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    actually they do, you can find the names of the developers in the credits of sim city 3000

    but i'd be damned if i remember any of their names
     
  15. quinn

    quinn Starcatcher Ogre Veteran

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    Hey what about me...I reported that :p
    DIE SPAM DIE!

    Sid Meyer was a developer? I didn't know that.
     
  16. shugo

    shugo Elite Ogre Ogre Veteran

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    yes he actually was

    Sid Meier's first game was a real time strategy game with helicopters and he developed sim city from that game. He basically re-used code of that game's map editor for sim city.... and he also developed the engine of transport tycoon, which he later re-used to make roller coaster tycoon

    I can't remember the name of his first game, it was some dos game he developed. I saw him explaining his own personal history of game development in a discovery channel documentary, called "I videogame". That was a pretty neat documentary. You can also see an interview with a certain miss Chaplin in that documentary, who wrote a book about the history of videogames, the technology and development... and lol guess who her grandfather is?
     
  17. shugo

    shugo Elite Ogre Ogre Veteran

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  18. awesomedrako

    awesomedrako Clubbed

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    Interesting viewpoint, but the real reason people differentiate between the two is because they offer very significant differences in gameplay. A turn-based strategy is played very differently to a real-time strategy.
     
  19. shugo

    shugo Elite Ogre Ogre Veteran

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    outwardly yes, inwardly there is no difference

    it just goes to show that whatever developers code, it isn't always how they intent
     
  20. quinn

    quinn Starcatcher Ogre Veteran

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    I love turn based way more... but RT is ok depending on how it is implemented.
     

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