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Proper ingame economies

Discussion in 'Free Online RPG' started by Maelious, Apr 26, 2018.

  1. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Does anyone know of any online RPGs where the internal game economies were based on real economic theories?

    I remember Ultima Online had a bit of npc pricing based on supply/demand ... which was kinda cool (you needed to buy spell reageants to cast spells ... so you had to buy those)
     
  2. Deku1

    Deku1 Elite Ogre Ogre Warrior

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    i think i played one game whose based on real economic but i forget her name
     
  3. Maelious

    Maelious Elite Ogre Ogre Veteran

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    XD

    What else do you remember about it?
     

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