Pvp League season 3 started on May 17. Here is some changes regarding to PVP season 3 : League Placement Divisions We’ve added an automatic division-placement system to PvP Leagues for Season 3. A player’s starting division for each new season will be determined by their performance from the previous season. This will help players face more equally skilled opponents from the very start of the season. It also allows them to reach their intended division quicker so that they can spend more time improving their skills in more even matches for a longer portion of the season. Division placement for Season 3 will occur as follows: Legendary and Diamond Division players will start the new season in Sapphire. Ruby and Sapphire Division players will start the new season in Emerald. Emerald and Amber Division players will start the new season in Amber. Players must have played at least one match during the previous season to qualify for automatic division placement in the new season. Rewards from skipped divisions will be awarded after players play one match in the new season. League Matchmaking Season 2 matchmaking was changed from Season 1 Ranked and Unranked matchmaking to help ensure league positions correlated more with skill instead of simply being based on the hours played. These changes saw a multitude of improvements for Season 2, but unfortunately they also spread out win rates further than we would have liked, as matches became a bit too uneven. We’ve created a new matchmaker for Season 3 that will strike a balance between the two previous seasons, accomplishing the same goals of accuracy from Season 2 but doing so with the evenness of matches that players experienced in Season 1. Spectator Health bars, player outlines, target selection arrows, and ground indicators now match team colors. Neutral NPCs now all use yellow indicators. Build Panel Removed the Mercenary’s Amulet. The Viper’s Amulet is now free to all players. Anyone who previously purchased the Viper’s Amulet will receive a refund for their purchase. General Improved the secondary mechanic messaging for Forest of Niflhel, Temple of the Silent Storm, and Spirit Watch maps by adding new event timers to the UI. Added basic season statistics to the Leagues tab of the PvP panel. Added tooltips to the Division panel to show individual tier rewards. Since the teleport was removed, the task bar will now flash and horn audio will play when the game is preparing so players are reminded of the match starting. Fixed an issue that allowed necromancers to acquire weapon skills while holding the Spirit Orb in Conquest mode in Spirit Watch.