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Runes of Magic - One Character - Thousands of Choices

Discussion in 'Game News' started by ogreman, Aug 17, 2008.

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    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

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    Immense variety in the character development and skill system of Runes of Magic

    Runes of Magic offers a very interesting system for character development besides its dualclass system already explained. To equip a character in Frogsters upcoming fantasy MMOG with unique abilities, players may take skills and spells from three basic categories.

    Amidst the general abilities and spells players will find callback spells, crafting skills, melee attacks and a PvP flag to enable or disable the player versus player mode. The second category in Runes of Magic, the so-called primary skills, may only be used by the primary class. Among these abilities special skills like the exceptional attack combinations of warriors, reanimation of priests or sneaking up of rogues can be found. Players can use the secondary skills with both their primary- and secondary class. If a player chooses to play a Rogue as his or her secondary class, he may for example apply “Training: Assassin’s weapons” to throw daggers.

    At any time, players can change their primary and secondary class. But a player will only receive experience and talent points for his active primary class, which means that only this class will level up. To upgrade the secondary class, players will have to switch between the classes first. By defeating enemies and via regular level-up the player will receive talent points, which can be used in Runes of Magic to upgrade most skills and spells. The Mage’s fireball for example will only reach its true destructive power, when it has been enhanced with talent points. The multifaceted crafting will be trained by regular practice just like the combat skills, e.g. one-handed swords, wands or bows.
     
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