Discussion in 'Smite' started by Supernatural, Aug 1, 2012.
Post here a picture of your best SMITE score, or a funny match!
Here is one of mines
[video=SMITE God Reveal - Thor, God of Thunder]4700[/video]
Warriorâ€™s Madness (Passive): Thor gains 20 physical power for each enemy god within 30 feet of him. Stacks up to 3 times.
Mjolnirâ€™s Attunement: Thor throws Mjolnir forward, doing 50/80/110/140/170 (+30% of your physical power) physical damage to all enemies in its path outward and half that damage on its way back. Enemy gods hit by the throw take double damage if hit on the return as well. Cost â€“ 70/75/80/85/90 mana. Cooldown â€“ 14s.
Tectonic Rift: Thor slams his hammer on the ground, causing a fissure to appear in front of him, instantly slowing enemies by 20/25/30/35/40% for 3s. One second after the slam, spikes erupt from the fissure causing blocking movement for 4s. Cost â€“ 75 mana. Cooldown â€“ 17/16/15/14/13s.
Berserker Barrage: Thor spins his hammer around him, doing 20/35/50/65/80 (+25% of your physical power) physical damage every .4s for 2s. Thor is immune to knockup and slows for the duration. Cost â€“ 70/75/80/85/90 mana. Cooldown â€“ 13s.
Anvil of Dawn: After a short buildup, Thor leaps into the air. While in the air, Thor can target a great distance away to come crashing down in the area, dealing 150/200/250/300/350 (+120% of your physical power) physical damage and stunning all enemies in the radius for 1s. Cost â€“ 80/90/100/110/120 mana. Cooldown â€“ 90s.
Skins: Thor has two initial skins: Heavy Metal and Righteous Hammer.
At least one Phoenix must be down in order to attack the minotaur. If the minotaur is in combat and a phoenix is respawned then he can still be killed, however as soon as he is back to idle, he is immune until at least one phoenix is killed again.
LFG channel is no longer subscribed to by default. You must now type /lfg in the System channel to subscribe. (NOTE: Once you join the channel, there is still a bug in which the channel does not close properly until you leave the game. This should be fixed in the next patch).
If a player disconnects while in combat, the god he was playing will now attempt to find a safe place and initiate a recall (closes an exploit in which some players would avoid a kill by disconnecting).
Initial surrender votes in ranked modes are now properly set to 15 minutes.
The range for placing wards has been increased.
Several crash conditions have been fixed.
Several improvements to the in-game web browser. Expect additional improvements in future patches.
Several bug fixes to the Goodwill system.
First win of the day favor bonus has been increased to 150.
Effects that were on gods when they jump now continue to effect them during jumps and dashes now. For example, Zeusâ€™ Detonate or Cupidâ€™s Heart Bomb will now affect players that are in the air.
Inviting another player to your team while you are queued now properly leaves the queue.
The â€œVideosâ€ menu option has been renamed to â€œGuidesâ€ and now includes some websites as well as videos.
There have been changes to how the â€œGODSâ€ menu works in the game lobby. Further changes are expected in future patches. Among the changes, you can now rotate the godâ€™s 3D scene by dragging the mouse with left-click depressed.
Unlocking gods and skins is now done through the Gods menu and has been removed from the store.
When you are out of LOS of an enemy, your sounds will be significantly lower. If you are out of LOS and a further distance away, your sounds will be muted.
Buff camp locations have changed.
Rank 1 and 2 of boots have had their prices tweaked for starting build modifications.
Hand of the Gods
Price has been increased from 500g to 700g.
The amount of healing has been reduced from 100/150/200/250/300 to 70/120/170/220/270.
The cooldown has been increased from 15/14/13/12/11 to 18/17/16/15/14s.
Health of the cats has been changed from 300/350/400/450/500 to 650/700/750/800/850.
Issue has been resolved where his buff icons would stop updating.
The amount of healing has been reduced from 50/85/120/155/190 to 50/80/110/140/170.
The magical power contribution has been reduced from 35% to 30%.
Take a look at this awesome SMITE video
Watch is in 1080p for he best quality, it's worth the loading if you have a slower connection
[video=Smite - Battleground of the Gods]4765[/video]
SMITE Closed Beta Patch Notes Version 0.1.1080
Players may now view their recent match history and other statistics in-game from the Profile menu. This is a VERY EARLY version of the player profile functionality. Additional functionality and refinements will be coming in future releases.
New â€œGod Killed Godâ€ accolades have been added when a player is killed.
Several cleanups and fixes have been made to the Joust gamemode, including:
Proper character cards on the loading screen.
The ability for Joust matches to be spectated (for those with access to the spectate functionality).
Ability to chat with your opponent in game.
If you disconnect from the match, you can now reconnect.
Buff camps have been adjusted to be more balanced.
Gods may not be rented if you are playing in a Ranked match.
For the first approx. one to two weeks after their release, new gods will not be rentable in Normal matches, and they will not be playable in Ranked matches.
There have been a variety of updates to the spectator mode.
Fixed issue with watch tutorial popping up multiple times.
No longer affected by slows.
Regenerates his health over time when all of the Phoenix are standing.
Moves faster when in combat.
No longer stops moving while attacking.
Does even more damage when defending structures are standing.
Maximum cooldown reduction is now 30%, up from 25%.
Maximum bonus gold and xp gain moved from 10% to 20%.
An effect now plays on all players receiving extra gold after the Gold Fury is killed.
Ankh of the Golem
This item has been changed from providing Magical Protection, Mana and MP5 to provide Physical Lifesteal, Attack Speed and Health instead.
Basic melee attacks now slow your target by 25% instead of 35%. Ranged attacks remain at 15%.
Overall price has been increased from 2350 to 2575.
Gem of Isolation
Only damaging abilities proc the slow on this item and only when the damage is done.
Abilities now slow your target by 20% instead of 35%.
Overall price has been increased from 2650 to 2850.
The benefit gained from stacks is now over 60 stacks instead of 40.
Gold and XP from kills bonus is increased from 10% to 15%.
Rod of Will
Overall price has been reduced from 2200 to 1950.
This item now properly buffs the owner with +95 Physical Protection instead of +85.
Staff of Mana
MP5 has been removed from this item.
Item now provides 10/20/30 physical protection.
Overall price has been reduced from 2700 to 2600.
CDR Buff camp
The CDR buff camp now provides a 15% cooldown reduction buff instead of 20%.
Various changes to the AI aggro behavior on minion camps and Fire Giant.
Vamana again has the same movement penalty while attacking during his ultimate.
Reduced the delay between firing this ability and Ymir being able to move.
New god is coming to SMITE!
[video=SMITE God Reveal - Ares, God of War]4786[/video]
I have not seen many cute female characters in SMITE yet
The gods within the online computer game SMITE are real. And I found them.
Just in time for Halloween... found footage of SMITE gods.
[video=SMITE - the gods are real and i found them.]4869[/video]
Apollo, God of Music, can be seen in action in this video reveal from Hi-Rez. Some might find the concept of playing up Apollo's musical associations a little bit odd, but as you can see, it looks like a fun addition. Don't be fooled though, since he has some significant debuffs on offer and a couple of gap closers to choose from, Apollo can be a strong addition to a team.
[video=SMITE God Reveal - Apollo, God of Music]5541[/video]
A ranged physical assassin type, he has a good mix of direct damage and ways to shake things up in a pinch. The Moves is a particularly useful er, move, since it's good for initiating and escape, as well as buffing both Apollo and allies.
Watch the video above, and you might notice something about the Bakasura. It's his new Feaster Bunny skin, and you can see it in full at the end of the video. It's also coming in this patch.
Looks pretty funny lol with his imaginary gun
Sun Wukong has been removed from the game and a new Mayan Monkey God, Hun Batz, has taken his place on the battlefield. The new Monkey has similar abilities, but there are some important differences. Those players that owned Sun Wukong or any Sun Wukong skin will now own Hun Batz and/or the skin equivalent.
[video=SMITE God Reveal - Hun Batz, The Howler Monkey God]5678[/video]
SMITE has been updated to Version 0.1.1682 along with Gold Skins, Voicepacks, Spectator mode enhancements etc. You can check out the changes of conquest map in the video below. For other details, please visit the patch notes at official site.
[video=SMITE - New Conquest Art]5791[/video]
My is Deathbringer
How to counter Ullr??
He is soooooo OP
When its alpha Smite it would be updates?
I dont wanna to smite get outdata
Best build for Chaac?
Pls tell me he is my main i want to be op...
Fiddlesticks smite or not
Does fidle need smite or not?
Cause i love ap junglers and they all tell me no smite take tp or ignite!
Fiddle... umm.. depends.. if u know how to play AP jungle then yes.. fiddle is OP jungle.. why??.. he has fear.. and massive dmg that can help in ganks.. and teamfighst!
Every jungler need smite, but it is Fidle.I dont know, realy hard question