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Splashfighters/Bananahorse_Guide

Discussion in 'Wiki' started by quinn, Feb 21, 2010.

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  1. quinn

    quinn Starcatcher Ogre Veteran

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    <p>This guide is from the Splashfighters Helping Hand event, written by quinn.</p>
    <p>
    <hr />
    </p>
    <p>This accessory can be VERY good in the hands of a pro. Here's the info-card:</p>
    <pre>Name=Bananahorse
    Styles=All
    Where to get: GM Draw
    </pre>
    <br /> <img src="http://i35.tinypic.com/34hzaxc.jpg" alt="34hzaxc.jpg" /><br /> <img src="http://i35.tinypic.com/16c6k9v.jpg" alt="16c6k9v.jpg" />
    <p>&nbsp;</p>
    <p>First up is the attack most people use, dash xc. This runs through enemies and hits them with a tornado.</p>
    <p>Quinn's Tip: Use your special attack on them after the tornado hits them to inflict MORE DAMAGE!</p>
    <p>Next is the jump attack, if you need to go farther, use jump xc, and you will go a little farther.</p>
    <p><img src="http://i33.tinypic.com/1zl56yu.jpg" alt="1zl56yu.jpg" /></p>
    <p>Next is the feint. Using zx or zc, you can go left or right really quick, or circle around the enemy to confuse them!</p>
    <p>Quinn's Tip: Use zx x x or zc c c to hit a guarding enemy. Careful not to fall!</p>
    <p><img src="http://i33.tinypic.com/4ki6w9.jpg" alt="4ki6w9.jpg" /><br /> Lastly is the ccc normal attack. This does two punches followed by a attack that makes you go to the other side of the enemy, which means you can turn around and do it again quickly!</p>
     
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