The eighth adventure of Ogre Adventures RPG introduces the area where dragons dominate! This Adventure is for Level 8 Players only. For the most part, you have to roll higher than a certain number to get past an obstacle or monster besides the boss. Adventurers (join by rolling in this thread) Heroman (Complete) (400 Point Pet Damage)(171 Army Damage)(Battle 1 = W Battle 2 = W Battle 3 = W Battle 4 = L Battle 5 = L)(Dragonscale Set)(You = 3000 Points) (Giant Dragon= 2 points)(Brick) Crownknight (Complete) (275 Point Pet Damage)(139 Army Damage)(Battle 1 = W Battle 2 = W Battle 3 = L Battle 4 = L Battle 5 = W)(Dragonscale Set)You = 1000 Points) (Giant Dragon = 241 points) Mtv (Complete) (325 Point Pet Damage)(119 Army Damage)(Battle 1 = W Battle 2 = W Battle 3 = W Battle 4 = L Battle 5 = W )(Dragonscale)(Dragonscale Set)(1470 Stamina Points)(You = 1980 Points) (1 Giant Dragon= 511 points)(Brick) Snowy (Complete)(500 Point Pet Damage) (Roll 1 = W)(Roll 2 = W)(Roll 3 = W)(Roll 4 = W)(Roll 5 = L) (Army Damage = 127)(You = 2910 Points) (Giant Dragon= 313 points) Chai (Complete)(625 Point Pet Damage)(120 Army Damage) (Roll 1 = W)(Roll 2 = W)(Roll 3 =W )(Roll 4 = W)(Roll 5 = W)(Special Pet Bonus)(You = 1923 Points) ( Giant Dragon = 0 points) Xowl (Complete)(275 Pet Damage) (128 Army Damage)(Dragonscale Set)(You = 2709 Points) (Giant Dragon = 0 points) Xctroy (Complete) (300 Pet Damage)(122 Army Damage)(You = 2429 Points) (1 Giant Dragons = 0 points) Phase One You defeat the evil Oildross and take the plunge through the portal the undead dragon was guarding to the Land of Dragons! Once there you will see a forge ran by the Blue Ogre! Using your gold and acquired dragon scale, make another armor piece there. List your selection here to move to Phase 2. Phase Two After leaving the Ogre Forge, you start to see why its called The Land of Dragons! Up and down and all around are dragons. Some fly some fight each others and some even take close to a human form. In fact, two fire breathing dragons are not far from the forge acting as a giant outer firewall to any non dragons wanting to enter the area. Roll a 90 or better to get within the firewall without being burned to a crisp! Phase Three Once you breach the firewall without getting scorched alive, you start to explore the area around you. You look with wonder at the sheer of the land and travel on foot for hours until you reach a mountain pass. Since you can not fly, this will take a great deal of time and energy. With your new and improved stamina bonus and energy rolls, conquer the Dragon Mountains with a total of 2000 energy points to continue. Phase Four You finally get past the Dragon Mountains and you desperately need a place to rest. However, your pets spy a big roofless stadium up ahead that appears to be pure chaos. Creatures are roaring and fire is shooting everywhere. All of your pets head to the stadium for some reason so you follow! Come to find out, you are now in a battle arena for all monsters! The strange part is that also serves as a social gathering of sorts as every type of creature imaginable is here. Roll your damage bonus to find the group of Ogres because you will have to battle through the arena to find them! Phase Five You locate the group of Ogres as they are rampaging near the back of the huge arena. You talk with their leader in order to join the band of juggernauts. However, the head Ogre gets jealous of you by thinking you are there to take over his group! Thus, he devises a plan for to show your worth and, hopefully for him, fail miserably. You must take on five of his best Ogres in quick one on one battles. To join the group or possibly fight the leader himself, roll 5 times. Each roll above 50 is a victory for you while a roll 50 and under is a win for one of the five Ogres. You need to win at least 3 out of 5 to move on to the next phase. Anybody that goes 5 for 5, will get a special reward. Phase Six You prove that you belong in the group of savage Ogres, but the leader notices that the other Ogres are saying how bad and tough you are so he attacks you! The leader is known as Bango and is the biggest Ogre you ever seen besides the giant Blue Ogre. This will be a boss fight where your pets and any hired henchmen may assist you. However, keep in mind that the odd Ogre could go to the aid of Bango! A new Ogre will appear with 100 HPs of damage every time you roll below 10 including 1. That said, deal out 4,000 damage to Bango on top of any other Ogres that join the heated battle. If you can defeat the extra large Bango, you will become the leader for the band of Ogres and can do whatever you want with them. Phase Seven You topple Bango to become the leader of your own band of Savage Ogres! In fact, the group is permanent and will count as army damage from now on. However, first you have to determine exactly how many Ogres are in your permanent band. This will determine how much damage they will have. Roll 10 times (1 each day) to determine how many Ogres follow you! This number will then be divided by 4. Phase Eight You now have your own Ogre Army! You then take your band of beasts to make a mark in this new world. As such it is not long before you happen upon a group of Wyverns. Not long after, you and the leader of the Wyverns declare war on each other! Roll two dice per day for this phase. The first roll will be your damage along with with your pets and army. The second roll will be the Wyverns. To win this war, you must still have hitpoints left while the Wyverns do not. Anybody who wins this war will win a dragonscale set! Phase Nine With your pets and new army, you do not have too much trouble in beating the Wyverns and winning a Dragon Scale set! However, the war draws the attention of a small group of wild looking dragons of different colors. A few are green, a few are red, and one is even yellow. The red dragons scare off all your pets so it will just be you and your army this time. This will be a much harder war (roll two dice again), but there will be a loot roll at the end of this war since there are so many dragons! Phase Ten As you defeat the Rainbow Dragons, you learn the loot roll is for how many other dragons decide to join you! The great thing here is that you can add both pet and army damage here with a high enough roll. You will definitely need these late additions to your growing army as you are now further in the heart of the Land of Dragons. In fact, word of your victories has spread and there is now a bounty on your head by the ruling dragons! In order to make it to the ruling dragons without someone collecting this bounty, roll for 2000 stamina points. A roll of 90 or better will kick in your stamina bonus. However, a roll of 2 to 9 (a small attack) will cost you 100 stamina points. Phase Eleven (Boss War) After a long journey you finally arrive at the Kingdom of Dragons! Skeletons and gold are both piled high to the sky in the most eerie scene that you have ever witnessed. The air smells more like sulfur than anything else as you can barely breathe. In the middle of all this horror are three giant sized dragons are eyeing you up upon thrones made of skeletons! As you approach, the ghostly dragon laughs "Another ogre has come to meet their doom! The big blue ogre that was here was locked inside our prison and will watch as you fall to the might of Dragons!" The time has come for the Ogre vs. Dragons War! You roll two dice and you can use your pets and army for this one, but each Dragon has 3000 hit points. The one advantage you have besides your pets is that the Dragons will only hit you if they roll a 90 or better. That number is then multiplied by the number of dragons still alive.