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what does a game developing team consist of?

Discussion in 'Online Game Development' started by pk698, Oct 1, 2009.

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  1. pk698

    pk698 Ogre Newling

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    (sorry mods, this is in the wrong forum. Please move it appropriately)

    Just like the title says. Say I want to put together a team to make a 3d game. This is what I'm thinking I need (for a basic - required - team to get the game running):

    1. programmer
    2. 3d modeler
    3. 3d animator
    4. level designer

    Now, say I want to make a 2D game. I guess the team would comprise of a smaller group right? since we aren't using 3d graphics. so the team would be:
    1. programmer
    2. sprite artist

    I know there are much more to this, such as you would need a producer, a marketing director, testers, etc.

    But I'm trying to understand what the BASIC requirement is for a team to create a 2D game vs a 3D game.

    Anyone care to clarify my list and point me in the right direction?
     
    Last edited by a moderator: Oct 1, 2009
  2. Joker

    Joker Ogre Hall of Fame Ogre Veteran

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    You are right. 2D graphics wouldn't need as a big as a team. Look at World of Goo. I think just two people made it!
     
  3. anymotion

    anymotion DA BIG CLUB The Pit

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    Hm, I've never really known how things like that work, but the mechanics to all of them fascinate me. Like buzzsaw said, i think that 2d games need much less work than 3d games. Although 2 people could be sufficient, if you're thinking of making a 2d game, I would suggest more than that, unless both people are extremely competent XD
     
  4. MongGook

    MongGook BamBam

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    Well it depends what your individual skillsets are. There's nothing saying a 3d modeller can't also be an animator... likewise a programmer could still do level design.
     
  5. Jonnas_tan

    Jonnas_tan BamBam

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    woow cool

    i knew a guy who made a game by himself..and he wasn't a genius.
     
  6. awesomedrako

    awesomedrako Clubbed

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    You'd need a programmer, animator, and artist on both teams, and why not a level designer on the 2d team as well? However, 3D games require much more effort, so giving everyone a single job would be more efficient, while 2D games require less effort, so people could do several jobs, like you could have an animator who is also an artist.
     
  7. DarkJedi

    DarkJedi DA BIG CLUB The Pit

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    wow.. this is interesting..
     
  8. shugo

    shugo Elite Ogre Ogre Veteran

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    *textbased (minimum)
    -1 programmer
    total: 1

    *2D graphics (minimum)
    -1 programmer
    -1 2D graphics artist
    total: 2

    *3D graphics (minimum)
    -1 programmer
    -1 3D graphics artist
    total: 2

    *3D graphics (medium)
    -1 programmer
    -1 3D animator
    -1 3D modeler
    -1 level designer
    total: 4

    *3D graphics (large)
    -2 programmers (1 combat system and AI developer, 1 economy and navigation developer)
    -1 3D animator
    -1 3D modeler
    -1 level designer
    -1 guide/manual designer
    -1 community manager
    -1 lead tester
    total: 8

    I hear WoW's development team has about 30 people in it, which is one of the biggest development teams ever for an MMO
     
    Last edited by a moderator: Dec 4, 2009
  9. hypokill

    hypokill Club Swinger New Ogre

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    actually it all depends on what you want to achieve over all and what time you want to do it. If a company wanted a PHP game made within a short amount of time it could be a team of 30 people. You just never know.
     
  10. quinn

    quinn Starcatcher Ogre Veteran

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    Games don't require a team, it just depends what your good at, and how much your willing to learn areas that you aren't familiar with.

    Look at Minecraft, that game was developed by a single person.
    So was Dwarf Fortress. (Though that isn't online, it is still an amazing game.)
     
  11. Joker

    Joker Ogre Hall of Fame Ogre Veteran

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    What position on a development team is the easiest to learn?
     
  12. Krew

    Krew Top 10 Reborn Again Ogre Veteran

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    Depends on your skills.

    Starter Team (to the best of my knowledge):

    Programer/Developer (you would need the heart, patience, and motivation to learn 2+ computer scripting languages)

    Graphic Designer (Not all games need it, like a text based game, but you would need artistic skills and patience to draw pleasing art)

    Website Manager (Someone to manage the website, obviously, you need to know coding languages like HTML, CSS, XHTML, Javascript, PHP, ect.)


    These are the only 3 I can think of :\ sorry
    Hope i helped
     
  13. Webber

    Webber Ogre King Ogre Veteran

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    I would be best at testing the games:p.
     
  14. hypokill

    hypokill Club Swinger New Ogre

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    quinn don't forget that shugo and me self produced our games.
     
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