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What other unique boss battles would you like to see?

Discussion in 'Adventure Quest 3D' started by Snowy, Feb 26, 2018.

  1. Snowy

    Snowy Ogre Hall of Fame Royal Ogre
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    The Akriloth battle is the first battle to have a unique battle style vastly different from other battles. Instead of the standard "stand and attack" combat, the Akriloth battle encourages players to move and dodge certain spots that can take down the player.

    I think it would be neat, if we had boss battles with some climbing/parkour, maybe constantly deactivating certain objects while avoiding attacks from the boss, or a boss battle that has more focus on climbing up and down rather than moving horizontally.
     
  2. a

    a Ogre Queen Ogre Veteran

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    i dont like climbing.... im not good at climbing plus i use phone..
    i like standing at one place and using mage to kill haha
     
  3. codelance

    codelance Spiked Club Ogre Regular

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    Killing mobs in between boss battles would be okay, then proceeding to next room to "chase" the boss. Or maybe activating a switch to damage the boss
     
  4. LegendaryGriefer36

    LegendaryGriefer36 Ogre Prince The Pit
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    I dont think it would be a cool idea considering the controls on mobile is kinda tricky atm
     
  5. Blasphy

    Blasphy Emperor Ogre Veteran
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    That would be great for PC players.
     
  6. DatGuyGoth

    DatGuyGoth Little Spike New Ogre

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    I would love to see a boss fight take place in the underworld since im a hardcore legion fan
     
  7. Rueness

    Rueness Elite Ogre Ogre Warrior

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    Bossfight where u can damage each parts separately, like head, arms, tails to disable certain attacks. But the other remaining parts gets boosted as more parts are destroyed
     
  8. LegendaryGriefer36

    LegendaryGriefer36 Ogre Prince The Pit
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    I second this idea. Would be great for team work on boss fights
     
  9. codelance

    codelance Spiked Club Ogre Regular

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    Boss Fight that Randomly Spawns Anywhere
     
  10. Heromanguy12

    Heromanguy12 Ogre Hall of Fame Royal Ogre

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    I want to see Carnax added to AQ3D as a difficult boss fight because we can't just leave him out. He could be similar to what @Rueness already suggested.
     
  11. Rueness

    Rueness Elite Ogre Ogre Warrior

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    A boss that you have to equip a certain weapon to damage, i.e. a vampire that cant be damaged without the stake (dont rage for those that don't have stake yet its just an example) or a rock boss that can only be damaged by pickaxe, or maybe one thats only damaged by normal attacks
     
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  12. Nekro

    Nekro Club Swinger New Ogre
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    Maybe having a specific weapon ( ex. Stake for Vamps) could add like 5% dmg?
     
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  13. BlackShirt

    BlackShirt Club Swinger New Ogre

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    I want the combat system to be like skyrim. though I know that would be hard, still it's good

    and it would be easier if there was a button to slow your movements, because faster movements can sometimes cause accidents like falling to lava
     
    Last edited by a moderator: Mar 8, 2018
  14. Amethystlock

    Amethystlock Elite Ogre Ogre Veteran

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    i love a main enemy that makes it personal. a fight that begins with words that make you question everything you believed. the violence that comes after even if short the words that come before sting. the quickest gunshot/other wounds feels like eternity
     
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  15. Rueness

    Rueness Elite Ogre Ogre Warrior

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    Goin all philosophical.. Thats cool too i guess..
     
  16. Snowy

    Snowy Ogre Hall of Fame Royal Ogre
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    I've thought of a nice one that could be implemented as a boss battle. Perhaps a "Simon Says"-style boss battle where you have to read the yellow text carefully, and you're given about 3 seconds to do or don't do an action. Perhaps the game could detect key presses to determine that kind of stuff.
     
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  17. soulprince

    soulprince Big Brute The Pit

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    something where you need to climb cause the lava rises for example?
     
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  18. El Trapo

    El Trapo Big Brute New Ogre

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    It would be pretty cool to see a boss that you need to dodge it's attack it order to hit it back, like if it had a huge sword and when the boss missed it's attack the sword got stuck in the ground for like 4-5 attacks then it would attack again for another like 30 to 45 seconds and then get stuck again!

    This is an epic idea! I'd also really like to see this!
     
    Last edited by a moderator: Mar 12, 2018
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  19. soulprince

    soulprince Big Brute The Pit

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    maybe instead of like a 1% drop that nobody has a a weapon that could be crafted with certain items found around the area
     
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  20. El Trapo

    El Trapo Big Brute New Ogre

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    Yeah this is a wonderful idea :) it's fun and it gives everyone a choice!
     
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