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why do you think some people have quit playing AQ3D ?

Discussion in 'Adventure Quest 3D' started by a, Mar 4, 2018.

  1. a

    a Ogre Queen Ogre Veteran

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    i know some players who have quit playing aq3D coz of slow updates, and i have also come across someone who quit due to lack of inventory space.
    do u guys know any players quiting the game for any reason?
    comment below and suggest improvements too
     
    Wilder94 and CanineAQ3D like this.
  2. Straw

    Straw Elite Ogre Ogre Veteran

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    I think they are busy in real life or got bored of it due to yeah "slow/delay updates". Not totally they quit (for what i know some of my friend in game) they just log in only for the new update of the game.
     
  3. LegendaryGriefer36

    LegendaryGriefer36 Ogre Prince The Pit
    1. The Lions Council

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    Mainly because the updates and the progress of the game is currently very slow.
     
  4. Rueness

    Rueness Elite Ogre Ogre Warrior

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    I think with the introduction of daily quests they cn minimize this. But still, their team is pretty small to handle regular updates to keep people occupied. Pvp and ingame guilds might solve his.
     
  5. codelance

    codelance Spiked Club Ogre Regular

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    lack of things to do? you easily run out of them if you dont include hunting for rare items.
     
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  6. I would say part of the reason is that, even though the game is still in Open Beta, there's still a lot of missing elements that a lot of players have anticipated to see for some time. I'd say another reason is story development (full of typos sometimes and not always the most thrilling), and another reason is there's not much to do after completing a story, at least for a lot of older releases.
     
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  7. Rex

    Rex Ogre Legend Ogre Veteran

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    I think the Game Plan / survey came at the right time because I feel like a lot of people were losing hope with AQ3D's progress, now that we have a better idea of how things are going I think this will help moving forward.
     
  8. Amethystlock

    Amethystlock Elite Ogre Ogre Veteran

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    they don't get into the community as deep
     
  9. Setsou

    Setsou Brute

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    Well i saw one player quit cause he can't buy the cool items like on the Dage birthday. But some just stop playing cause they're busy at the school.
     
  10. Rueness

    Rueness Elite Ogre Ogre Warrior

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    We do get busy. I tend to see some old players just comin back everynow and then so i think at least half of the player that "quit" are just takin a break.
     
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  11. Patodactyl

    Patodactyl Little Spike New Ogre

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    there isn't enough to do, plain and simple. max level is only 20 right now after all. i don't think it helps that it's mobile either so they can't really implement long dungeons since usually people who play on mobile don't have the time, otherwise they'd be on their PC or something. Like on the train or lunch break, etc. Maybe it'd be fun as optional content though, longer dungeons (like the one in the story) would be fun to grind with decent loot (and with an ECONOMY from an auction house especially)
     
  12. Rex

    Rex Ogre Legend Ogre Veteran

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    I think a daily login reward system could give people a incentive to login every day, instead of only logging in when there's a new update. With AQW it's fine because there's new releases every week but since updates on AQ3D take more time, a login reward system may be needed.
     
  13. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Yeah ... i think they should put a bit more effort into rethinking the combat system ... adding more skills to use ... and then pvp :)
     
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  14. CanineAQ3D

    CanineAQ3D Spiked Club Ogre Regular

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    As others have pointed out, it's very simple. A lot of hype was created during the kickstarter. When the game first came out, the mage class had a skill called mana shield. This skill was significant because it allowed you to put a defensive shield around another player. It was a single skill, but it helped people work in teams and already got people excited and working together. I myself enjoyed alpha and pre beta the most, why? Because even with all the bugs and almost nothing to do, players needed one another to farm and therefore nobody really had the time to fight or act superior.

    Now that crafting got implemented, a lot of cool drops got replaced with crafting materials, you can easily get an aqw's feel in game. There's still areas where players help others, but when I was a lvl3 player returning to the game, nobody wanted to help me. In fact a group of players stood and bragged in yulgar with how they were max level and the items they had. I can write a book currently on why people would potentially quit, but I'll try being positive for once and saying, maybe there's a chance this turns around, stranger things have happened.
     
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  15. Gamma001

    Gamma001 Elite Ogre Ogre Veteran

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    I definitely agree that Alpha and Pre-Beta were better. People were more helpful and the class-switching bug existed (you could switch classes to gain back your health). Also, Smash Mash the Trolluk existed.

    Sadly, most people AFK nowadays. So, people aren't that helpful.
     
  16. Maelious

    Maelious Elite Ogre Ogre Veteran

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    I only play AQ3D to collect items ... good enough for me at the moment ...

    I'd hoping that it will be much more before it leaves Beta
     
  17. Aerobous

    Aerobous Elite Ogre Ogre Veteran

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    I think those who "quit" aq3d .. Didn't really quit XD bcuz I knew some players dat said I quit . then comeback in a year or so
     
  18. Maelious

    Maelious Elite Ogre Ogre Veteran

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    Maybe they've quit playing consistently
     
  19. Sabugo

    Sabugo Elite Ogre Ogre Veteran

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    They are not wuiting aq3d, they are quiting aqw and moving to aq3d lol
     
  20. VJMaxZero

    VJMaxZero Lord of Evil Ogre Veteran

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    Some reasons maybe because they cannot be bought a heromart item to get cool stuff or maybe its to expensive or something else
     

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