|Post Date: 10:17 14-09-2013
Comment: If you know anything at all about the Ghost Recon series, you should know that you will not get very far by storming forward with your finger tightly wound on the trigger. Not many games puts a big weight on making haste slowly as the Ghost Recon games. You are forced to take it easy or you will be quickly shot down by some guy that you’ve never even had time to see.
It’s also like that in Ghost Recon Online, the game serie’s first real step into the free to play market. But don’t get fooled by it’s free to play. It’s just as good as the ones you need to buy.
Before you start your first game, you get a guide about how to buy outfits for your character. You get to choose between three differenct classes. Assault, Specialist and Recon. The difference between them is reflected in the range of weapons and items. In the Assault class you mainly use rifles, while the Specialist and Recon are mainly using machine guns and snipers.
As mentioned, you have to hurry slowly in Ghost Recon Online. Instead it’s more about positioning and flanking, and basically it’s a requirement to take cover behind corners, low walls, building materials and so on. If you stand freely you will be penalized with extra recoil and other disorders, and after a fast spurt, you will be unable to do anything for a second or two.
Normally, only a few shots are required to get killed, something that makes you have to have a more methodical approach, think of where the enemy is hiding and using the information you get from your teammates to have a chance to survive.
The graphics are nice and detailed and the controls are doing its job. The space bar is used among other things to take shelter along the walls, and from there to steer and shoot around is very easy. Only once, the controls have been a bit crazy, and then it ended up with my character’s butt sticking out from behind a bus shelter, so that’s what my opponents saw instead of my weapon. Not flawless, but a lot better than many other games can brag about.
The game features four measly maps which in my opinion is far too little, especially since I have not yet managed to get a good game on one of them because of the sniper hysteria. Otherwise, the maps are actually quite well designed where alternate routes are available, that opens up the possibility to flank your opponent and action from both the front and from the sides.
In particular, the maps in the game mode Onslaught works well when the two teams must take turns to attack and defend a number of control points. The second game mode is called Conquest, where both teams have to start in the middle of the map and then try to push and squeeze out the other team while taking over a number of control points.
Just like in most (or maybe all?) free to play games, there’s a shop where you can spend your money. When you rise in lvl, you get access to new weapons, grenades, tools, clothing and many other things. Buying this can ba made in two ways, either with gold that you buy with your own money or with Requisition Points you earn by playing Ghost Recon Online. So far I have not found a single item in the shop that you can’t purchase with both types of payments.
Ghost Recon Online is definitely not a game for everyone. It requires a certain amount of patience and planning to succeed. If your style is more inspired to run and gun like in games like Call of Duty, there is some risk that you will not like this game. If you do not mind sitting hidden and cunningly wait out the opponents and then attack them from the side, this is clearly a game that’s worth a try. Ghost Recon Online works in many ways and can be really entertaining for many. If this is a foretaste of the future quality of all Ubisoft free to play games, the future looks bright.