Discussion in 'Adventure Quest 3D' started by Rex, Aug 15, 2017.
Don't we all? You don't have to run back the bank to get items you want to use as often.
Yea I also need to buy a vault asap
Inventory definitely, if you have more space there you don't need your bank at all.
Since I can have more than one tab in bank I'm going with bank
I'd rather have increased inventory space; inventory is more convenient than the bank.
more inventory space. like 500 inventory spaces lol
Inventory management would be a mess. If they add 500 spaces, inventory would need a search feature.
Yep, that would be a lot of items to scroll through to find the one you were looking for. It would be nice to have but it's not as important as it is for a bank for obvious reasons.
Inventory is better because I can instantly access my items instead if going to the bank.
But its more likely that I accudently delete items if they are in my inventory XD happened to me before with leather boots
You are talking about starter leather boots? I feel your pain.
There's not really a good solution to preventing accidental item deletion. Players talk about "item locking" as an idea, but I think it's just impractical. Generally, valuable items that aren't being used are better inside a bank than inventory, just because you're not really using them. Older items in your inventory tend to be safer from deletion as they appear closer to the bottom of the list (as the game orders recent items at the top).
Anyway, the best solution would really be to take your time to think about what you're deleting. It's generally a no-brainer to click 'Yes' on the item deletion confirmation prompt, but that confirmation prompt exists for a good reason... to ensure that the player actually wants to delete a specific item.
Bank space is better option for me
I like inventory for fast acces. I usually like carrying around complete sets because then I can quickly change if I ever get bored of my current set.
Bank space coz I have 10 vaults so I'll get more benefit than same space in inventory
Better inventory because i can carry more items and cosmetics
They ought to make all of the treasure chest items not take up inventory space... maybe have a tab in the inventory with the Treasure Shard icon and when you click on it, it shows all of your treasure chest items, but those items won't take up valuable inventory space. Other issue I see with inventory space is that permanent forms don't take up inventory space BUT temporary forms (e.g. Dricken Legs, Pony's Tail, etc.) do take up inventory space, which feels a bit inconsistent.
They sure are some inconsistencies which I hope that AE will do something about. Temporary travel forms shouldn't take space just like permanent ones don't.
I think the reason they do take up space is that they're tagged as just standard consumables rather than as forms; the icon for temporary forms generally have a potion icon. I think temporary forms take up the most space though... especially when you open chests and sometimes get ridiculous amounts of forms that'll last a long time (e.g. x50 Pony Tail from just one chest). Otherwise, I think the stack limit should be increased for them... instead of capping at 100, temporary forms should cap at a higher number like 100,000.
Making them part of the travel form tab and increasing their stack limits would be a logical step to take if AE is going to go for it and do it. It would free up inventory for players who actually keep temporary travel forms and getting more space freed up is always nice!