1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. To chat with the GameOgre community, you need to have at least 100 posts. Once you have the 100 posts, post at Become A New Ogre
    Dismiss Notice

Myth War II: Protector System Preview

Discussion in 'Game News' started by ogreman, Jul 14, 2008.

Thread Status:
Not open for further replies.
  1. Admin Post
    ogreman

    ogreman Ogre In Charge Staff Member GameOgre Admin

    Messages:
    52,040
    Likes Received:
    8,869
    Trophy Points:
    113
    Credit:
    459,113.96
    Myth War II (http://mw2.igg.com/), the new sequel to the classic MMORPG from IGG (www.igg.com), continues the tradition of excellent play and an exciting community of players.

    Recently many players have been inquiring about the new Protector System in Myth War II, so the Myth War team has come through and offered some detailed information about the 3 steps used to create a statue, the Patron saint bonus and the Changing Spirit Lords.

    1.Statue creation

    First step: The Guild Leader goes to the Guild HQ and chooses a Spirit Lord to worship through “Sacrificeâ€. There are six Spirit Lords. They are the Justice God, Wisdom God, Strength God, Flame God, Darkness God and Hades. The higher the guilds level, the more Spirit Lords they can worship.

    Second step: Guild Leaders must lead the guild members to challenge five Watchmonsters and the Spirit Lord. Combat should be initiated successively one by one until the Spirit Lord is defeated. There is no break for restoration. If the Guild Leader is killed during the period, the challenge fails.

    Third step: After the challenge is successful, the Spirit Lord will become the guild’s patron saint and a statue of the Spirit Lord will be erected in the Guild HQ.

    2. Change Spirit Lords

    The six Spirit Lords possess 3-4 kinds of resistances respectively. If a guild gets a patron saint, the guild members can choose two kinds of resistance the Lord possesses as a main resistance and sub-resistance. Below are the optional patron saint bonuses:

    Justice GodHypnosis Resistance, Physical Resistance, Critical Resistance

    Wisdom GodChaos Resistance, Physical Reflection, Magical Reflection

    Strength GodStun Resistance, Pierce, Berserk Resistance, Critical Resistance

    Flame GodFire Resistance, Ice Resistance, Combo Resistance, Counterattack Resistance

    Darkness GodDark Resistance, Light Resistance, Death Resistance

    Hades Drain Resistance, Poison Resistance, Frailty Resistance

    3. Patron saint bonus

    Once the statue of a Spirit Lord is erected, the guild receives the blessing of that Spirit Lord. Then, the guild members can choose two of its resistances as a main resistance and sub-resistance.

    For even more details about the Protector System visit:
    http://mw2.igg.com/guide/guide.php?acid=57
     
Thread Status:
Not open for further replies.

Share This Page