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Weekly Update: 15th October 2018

Discussion in 'RuneScape' started by Aaddron, Oct 15, 2018.

  1. Aaddron

    Aaddron Moderator Staff Member GameOgre Moderator

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    Since this update is so long, this post just has the links to each part and the opening segment.


    Obviously it would be highly unprofessional to admit that we’re all completely shattered after RuneFest… but we’re all completely shattered after RuneFest.

    If you were there with us last weekend then we hope you enjoyed yourself! It was fantastic to see you all together, revelling in the world of RuneScaperyness. ‘Twere many frolics. It was incredible speaking to fans from every corner of the globe who had made the trip to Farnborough to share their love of our game. It sincerely means the absolute world to us.

    And if you weren’t there, we hope you’ve had chance to catch up with all the news via this very feed.

    As we’ve explained, we tried to restrict our announcements to things that will absolutely, definitely happen in the near future (or in the case of RuneScape Mobile and ‘Til Death Do Us Part, are already happening!).

    That doesn’t mean, however, that there isn’t more on the way that we haven’t yet announced. In fact, stuff most definitely is fast approaching the horizon that we didn’t announce only because we’ve not quite nailed down the release date yet.

    Stay tuned, as they say. Although do they still say that? Do today’s youth even know what ‘tuned’ means in this context? Should that now be ‘stay online’? ‘Stay logged on’? ‘Remain in an area with good reception’?

    We’ll stop now. As we said, we’re tired and it’s all going a bit wrong.

    Source
     
  2. p

    p Moderator Staff Member GameOgre Moderator

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    The long update post format brings patch notes from a forum thread to the main post, which is nice, but makes scrolling to the later sections from mid-post annoying (mainly for LootScape to raise the counter on my twitching orb).
     
    Aaddron likes this.

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