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Nodiatis
Nodiatis promises a world of unparalleled adventure and excitement for those who enjoy complex and strategic character development as well as the thrill of actually being able to test your character's power relative to the thousands of others who play alongside you. Nodiatis is a classical style RPG in an MMO setting, however, you will be surprised to find that the PvP aspect of the game is anything but classic. The release of Nodiatis will mark the end of boring PvP grinding with no risk and little reward. Based somewhat on the ideas conceptualized first for Dawn, the ability to become a permanent player killer - allowing you to attack anyone at anytime and steal some of their items - comes with the ultimate price upon death: no resurrection. The ability to risk all both in no rules PvP and structured duels and deathmatches is what will set Nodiatis apart from the hordes of carebear MMO's competing to best cater to the most casual of gamers.

The PvP of Nodiatis may be where it outshines other MMO's the most, but don't be foolish enough to underestimate the attention paid to PvE. In the land of Nodiatis all deity worship has been abandoned. Due to the extreme hardship of over 100 years of deceipt, corruption, and depravity, the people of Nodiatis have given up on worship after having received nothing but anguish in return. A thriving world once ruled by man has become a wasteland overrun by hordes or orcs, ogres, and even less sightly creatures. Faced with the constant threat of starvation, rape, and murder, the inhabitants of Nodiatis have only one goal in mind: to survive until tomorrow. With no deities to worship and no leaders to turn to they are a lost people on possibily their last leg of existence. Perhaps you will be the one to guide them out of darkness and into the light and present them an idol worthy to bow before.

Total Rating: 9
Reviews: 1
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Post Date: 14:53 13-06-2008
Rating: 9
Author: sherman885
Comment: I played this game for about 3 days have enjoyed it. It has a small group of people playing constanly, you are never without someone to chat to. The people are mature in that they do not spam, flame, etc. The people are able to answer your questions as well. I like how the stat system is operated, different yes, but it is actually good. The two hour adventure time has its purpose as well. It is in place to prevent people from grinding/farming. But after the achievement time is up, you can use skills such as fishing in the beginning. The tutorial is simple and explains the basics, there is always someone on to answer questions. There plenty of room to play even though it is beta, max level is 100 in everything and it is not easy to get to level 100. It is difficult enough so that you cannot get to 100 in any stat in a few weeks. Having said that, it is only a beta, you shouldn't want to get everything to 100 before the full release. The way battles are implemented are very repetitive and can get annoying. You can get into a group with other people to help you take down a boss, quickly get through battles, or anything else. The beginning is somewhat slow but it gets better. The skills are very diverse, and even though you choose your own class, such as warrior, you are not stuck to just that section, it just makes it easier to gain experience in melee stats. The only con I can think off is the text colors, you should choose a light color, and the repetitive battles. If it wasn't for these two cons I rate this a perfect ten. Also, there is a rumor that the text colors will be nulled when it is released. The registration is easy and no need for an e-mail address. For a beta phase 1 game, it is the best game. This is a must play game.
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