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by
Blizzard

Member Reviews: Review
This Game Yourself!
Pros
• great graphics
• easy to get started
• well done auction system
• tons of quests
• offers nice depth
• very minimal grinding
• constant conflict between the Horde
and the Alliance
• duels are fun
Cons
• not
the best community
• has had server problems due to the
popularity of the game
• can reach the higher levels too
easily
The Bottom
Line - Simply the best MMORPG yet!
Link: Official
Site
Review
When the mighty
EverQuest first entered the MMORPG industry, there
was a need for a better MMORPG than Ultima Online
due to that industry pioneer's simple graphics and overly complex game
play. EverQuest quickly captured the top spot in
MMORPGs with better graphics and addictive game
play. The game was so addictive for some players that it was
nicknamed EverCrack. EverQuest saw several
challengers to its throne like Dark Age of Camelot,
Asheron's Call by then Microsoft, and Anarchy
Online but the mighty EQ stayed on top (not including Lineage in
Korea). However, where EverQuest did fail was with
mainstream audiences. The game was
primarily suited for hardcore gamers who would
spend huge chunks of time playing. The casual
gamer did not get too far in EverQuest.
After years of
being on top of the industry in terms of
popularity but not necessarily the best MMORPG,
EverQuest has finally met its match in the form of
World Of Warcraft. World of Warcraft takes the
EverQuest-style MMORPG to a new level with simple
yet deep game play. Leveling in WoW is easier than
most MMORPGs and you are even given experience bonuses
for a taking a break from the game. There was a
void for a mainstream MMORPG until WoW came along.
City of Heroes came the closest but the super hero
MMORPG is so simple that it currently lacks
depth.
On the other
hand, World of
Warcraft's depth comes from crafting, trading, and character
building. Believe it or not, but crafting is
actually fun in WoW. Besides being simple and easy
to learn, crafting enables you to outfit your
characters with the latest equipment, potions, and
enchantments while being a great money maker as
well. You can either sell your goods to the NPCs
in every town and city or you can try to get a really
huge profit by putting up your goods in an
Auction House (AH). The Auction Houses are where
the bulk of player-to-player transactions happen
and these bastions of trading serve many purposes
such as allowing you to choose from a wide
selection of the latest weapons and armor, helping
you find an item to complete a quest, and
providing a place to find raw materials for your
crafting skills quickly. With trading and crafting
being so user friendly, you have an added
incentive to constantly level your character since
you are able to make and buy more at higher
levels.
Speaking of
leveling, don't expect a huge grind like most
other MMORPGs because the game is very fast paced.
What you can expect though is a plethora of quests
as you progress through the game. These constant
quests allow you to get beyond the old kill-monster-to-get-experience grind. However, you can
bypass the quests altogether and just go after different
monsters if that is your cup of tea. Even then,
you will get a waiting experience boost (dependant
on how long you stay away from the character)
every time you log off for a few hours and then
log back on. This allows you to constantly
progress in the game while being less dependant on
all-nighters and addictive binges. Oh yes, the
game is still plenty addictive but you do not need
to spend every waking moment in the game in order to get at or near the level cap of
60.
In fact, leveling
quickly is actually one of the biggest complaints
about World of Warcraft. Most hardcore MMORPGers
think the game is too easy because they can reach
60 in a matter of weeks instead of months. Instead
of trying to add to the grind and hurt the more
casual gamers, Blizzard is looking to satisfy the
hardcore gamers with more high level content
(items and dungeons) and the evolving PvP system.
The main PVP right now is Horde and Alliance
players attacking each other's towns. Players
within the Horde or the Alliance can also duel
each other. The skirmishes and duels are both fun
but thankfully PvP will be further bolstered by
the PvP Honor System (you receive a special rank
and items for honorable kills) and PvP
Battlegrounds where multiple high level players
from the Alliance and the Horde openly wage war.
PvP Battlegrounds
may be the most important long term element of the
game for retaining the high level players, but
World of Warcraft is already the best MMORPG yet.
No other massive online game has combined ease of
use and depth in such a beautiful package.
Simply put, no other MMORPG does so many things as
well as World of Warcraft. You can try to find a
better MMORPG, but it just has not been made
yet.
Game Ogre's
Rating (out of 10):
9.75

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