by Phil Trevorrow
? based on one of the greatest D&D module series ever Against the Giants
? no story
? ridiculously hard
? mindless swarms of giants come out of nowhere
The Bottom Line – One of the best examples of how NOT to do a conversion of a Dungeons and Dragons’ classic.
Finding a module like Steading of the Hill Giants is definitely a bitter sweet experience. At first you are excited to find one of your all-time favorite D&D campaigns make into a Neverwinter Nights module. However you are then thoroughly disappointed when the module turns out to be only a mindless attempt at replicating greatness. Throwing relentless waves of giants at the player without even a single conversation or a hint at anything close to a story is not my idea of an accurate conversion of Against the Giants. In fact it is not my idea of a module period.
The only possible good thing that can come of out this module is that it can humble extremely powerful higher level characters rather quickly. That said probably only a few elite characters could kill all the giants solo without dieing. Other than that Steading of the Hill Giants is a complete waste of time.
Game Ogre’s Rating (out of 10):